Title    : HexMatch Test Release
Filename : hexmatch.zip
Version  : 0.5
Date     : 9/26/97 (26th of September '97) 
Author   : Phayyde
Email    : phayyde@hexenworld.com
Credit   : A codemonster by the name of EMan who wrote his own 
           compiler/decompiler weeks(months?) before Raven released the official one.

           Thomas Harris and Ben Brown for letting me use hexen.netdoor.com as a test server.
           Thanks, you guys.  This thing would absolutely not work if it weren't for you.
           Everyone is encouraged to get an account with Internet Doorway ASAP.  

           Darcy Boese - For reminding me about the Cosmos remnant

           Jonathan Jones - For fixing the barrels

           All you guys slugging it out on the HexenII servers.  Rock!

           and of course,
                Raven Software     For all the hard work and diligent maintenance!
                                   This all belongs to Raven.  I am nothing.
                                   You guys rule.  Esp. you, Gummelt!
                and
                id Software        For Quake.  Esp. JCash. The man behind the curtain.

Type of Mod
-----------
HexenC   : yes
Sound    : no
MDL      : no


Format of HexenC
----------------
unified diff  : no
context diff  : no
.hc files     : yes
progs.dat     : yes


Description of the Modification
-------------------------------
If you follow instructions, this, when installed on a server,
will make sure that the player local to a listen server will
absolutely NOT be able to use the create command. 
Also, this patch prevents use of the Cosmos - impulse 9 cheat.
ALso, I have attempted to reduce lag by reducing the 
number of models created by typical weapon usage. 
In some instances I have slowed the firing rates.  
To compensate, I have pumped up the damage of these weapons slightly.

How to Install the Modification
-------------------------------
I've included the progs.dat and copies of the modified HC files.

To use the progs.dat, go to your HexenII base directory.
Make a subdirectory and call it what you will.  Try "NoCreate", for example.
Then run HexenII adding "-game NoCreate" to the command line.

To use the modified code, simply start with whichever code base
you want.  If you start with clean Raven code, just copy my modded files
into the same directory, overwriting the old ones.  If you are adding
HexMatch into your own mod, you should search for "HexMatch" in the 
modified files.  Whenever you bump up against a "HexMatch" comment, 
it means you need to translate that code over to your own codebase.
The mods are simple and intuitive.  You should have no problem at all.


BUGS
----
Weapon balance: In my quest for network speed, I have made 
modifications to the firing rates and damage values of the laggiest 
weapons in the game.  If you find that a certain weapon is too
powerful or too weak, please let me know.  Email phayyde@hexenworld.com.
This is a Test Release.  I make no guarantees for a "fair" weapon
balance.  This will only be achieved through a few iterative releases.
And through your feedback of course.  Remember that the focus of this patch
is to reduce lag.  If you are still getting kicked from the server,
that is a major bug.  Please let me know so I can fixit!


CHANGE LOG
-----------
-Used NoCreate version 1.0 as a starting codebase.
-Fixed the barrel/item spawning.  Thanks, JJ!
-Tweaked the Necromancer's BoneShards.  Fewer shards, More damage!
-Tweaked the Assassin's ToP'd Grenades.  Fewer explosions, more damage!
-Slowed the Purifier and cranked up the damage a little.
-Did the same for the Crusader's Ice Staff.
-Imp Stone spawning problem addressed.  Fixed?  You tell me.
-Found horrific bug with Assassin's ToP'd Grenades.  Fixed.
-More work on Bone Shard.
-Eliminated excessive exclamation points from readme file.  Might need
to revisit this problem!


Technical Details
-----------------
You may well find problems with this patch.
If so, please email me at phayyde@hexenworld.com.


Author Information
------------------
Has created:

        Terrorist weapons patch for Quake. pseudonym - Ted_Koppel
        
        NoCreate Anti-Cheat mod for Hexen II.  The first!  er... The first.


Visit The Strategon
"To Strive, To Seek, To Frag and not to Yield"
http://www.hexenworld.com/strategon/

This is a ThoughtBlade Engineering patch
http://www2.netdoor.com/~sjones/

Copyright and Distribution Permissions
--------------------------------------

Authors ARE ENCOURAGED to use this modification as a basis for other
publically available work.  Quickly now, before Quake2 comes out!

This file may be distributed on Bulletin Board Systems or on the Internet,
PROVIDED that this file IS included and NOT MODIFIED.

This file may not be sold for profit without my prior consent.

This file may not be distributed on any CD-ROM or commercial product without
my prior consent.

Availability
------------

This modification is available from the following places:

FTP   : ftp.cdrom.com in the /pub/idgames2/hexen2/hexenc/servers