Title    : Bodies

Filename : bodies.zip

Version  : 1.0

Author   : Blaine Baker

Contact  :

           IRC (Undernet)  : Blaine, Blaine_, BlaineHC or ProfH on #hexenII 

           E-MAIL: blainebaker@geocities.com

Desc.    : I made this Hexen II patch on request for Bakshra and
	   The Unholy Cathedral. It disables the body fizzing, so
 	   bodies will lie around forever unless you bash them. When
	   you do decide to lay waste to them, you'll discover you
	   need to work a bit harder to gib them. This is wonderful
	   practice for cutting skills, so each body is worth 10exp.

Updates  : In 1.0 I added a feature I wanted before - gibs and chunks
	   of stuff don't disappear. Also, a feature that was SUPPOSED
	   to be in the first version, but I forgot - frozen guys don't
	   shatter automatically, and you've got some trouble coming
	   if you think you'll shatter these guys easily. Due to the
	   intense smackery you must deal to the icy statues, you gain
           lots of experience. This is a good reason to choose the Crusader
           class, as the Hexen II classes aren't very balanced.

Running  : Put PROGS.DAT in a /Hexen II/Bodies directory, and run
	   h2 -game Bodies

Bugs     : Sometimes gibs will land, and they won't stop spinning
	   and rotating.

Plans    : No real plans, but I might fix the gib rotation problem
	   someday.

Credits  : Bakshra for the idea, id for the chase camera, Raven for
	   the Serpent Rider saga, and NOTEPAD.EXE - the editor that
	   lets you talk and chew code at the same time (although
	   I've been known to mix the two)
