Title    : green.wad
Filename : green.zip
Date     : 02/27/97
Authors  : A.McIntyre (http://www.users.zetnet.co.uk/amcintyre/)
	   N.Weer (http://www.ice.net/~nsweer/)
Email    : a.mcintyre@zetnet.co.uk, nsweer@ice.net
Thanks   : The guys at id, of course...
	   Mads Bondo Dydensborg (madsdyd@diku.dk) Mipdip15
	   Walla (bryangw@channelzero.com) for the CZTEX1.WAD textures.

Type of Mod
-----------
Quake C  : no, but see below
Sound    : no, but see below
MDL      : no
Graphic  : YES, well it is a new texture arrangement

Format of QuakeC
----------------
unified diff  : n/a
context diff  : n/a
.qc files     : n/a
progs.dat     : n/a

Description of the Modification
-------------------------------
We were just playing around, and decided to see how much 
green we could come up with from existing textures.

We did input a few "new" textures:
we simply modified existing images/textures to reflect a more
"environmental" (green) appearance.
The green sky, and changing one qtex texture to water being prime examples.

How to Install the Modification
-------------------------------
Just put the wad file in the same directory that your editor
uses to create and compile levels, and use green like you would
any other wad file.

Author Information
------------------
Just a couple of guys playing around with Quake.

Copyright and Distribution Permissions
--------------------------------------
Just give us some credit if you redistribute or make use of this wad,
and keep this text file with it, that's all we ask. Most of these textures
are the property of id Software.

Oh, if you make a level using this, email at least one of us so
we know where/how to get a copy, so to take a look.

Availability
------------
either of our pages
email request to either of us
ftp.cdrom.com