        Reptile Skin Replacement for Player
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_it's a dinosaur_

Included files:         reptile.bmp
                        h_reptil.bmp        
Destination Model:      player.mdl

Author:                 Lucas Pope (Skywalker) with the exception
                        of the gun and axe (by iD Software)
Author e-mail:          lupope@vt.edu

Description:            This is an original reptile skin for the
                        player model.
Colors:                 original: shirt     reptile:  ribbing/scales
                        original: pants     reptile:  body
                        reptilian colors look best

Gibs:                   h_reptil.bmp head gib only.

Notes:                  This really should be called a dinosaur skin.
                        In a perfect world, he'd have a tail and an
                        open mouth. Back on planet earth, the player
                        model remains the same shape. Therefore, no
                        tail and no dinosaur. And in my opinion, any
                        quake file named 'dinosaur' had better contain
                        an impressive enemy model of a velociraptor.
                        To anyone who's got such a model, I'd be more
                        than happy to skin it.

                        I didn't pay much attention to the head gib
                        so it might look pixelated. To make it, I just
                        took the original head and stretched it in
                        16 million colors, then converted it to the
                        Quake pallette.

                        I used Adobe Photoshop 3.0 for all the
                        graphics, QuakeME 2.3 to import it into the
                        player model, and Meddle 1.6 for final analysis
                        because it seems to have more accurate texture
                        mapping than QuakeME, and support for higher
                        resolutions.
                        
Bugs:                   bug-free operation

Thanks:                 to iD Software
                        to Johannes Plass (plass@dipmza.physik.uni-mainz.de)
                         for including a few of my skins in his top20skins
                         compilation.
                        everybody on my LAN who helps me 'test' the skins.

Distribution notes:     Since this doesn't include any models, you'll
                        need a utility like QuakeME 2.3 to apply it
                        to the player model.

This .zip file may be distributed freely so long as it is unaltered.
And please give me credit if you use this skin in any other distributions.
------------
Just in case anyone who's gonna rip my graphics reads down this far...
and cares about my happiness:
------------
If you make any modifications to this skin, do so in good taste and
GIVE ME CREDIT. Nothing is as irritating as seeing my graphics in someone
elses skin without any mention of my name anywhere.
------------
Other than that, do with this what you will...


                |_(_)(
                lupope@vt.edu
