        Gorilla Skin Replacement for Player
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'Thank God for text file templates'

Included files:         gorilla.bmp
                        h_gorill.bmp        
Destination Model:      player.mdl
Author:                 Lucas Pope (Skywalker) with the exception
                        of the gun and axe (by iD Software)
Author e-mail:          lupope@vt.edu

Description:            This is an original gorilla skin for the
                        player model.

Gibs:                   h_gorill.bmp head gib only.

Notes:                  I decided to get a little creative with this
                        one. It's sort of a guy with a gorilla head
                        and long, knappy fur all over. I was going to
                        draw Chewbacca, but the quake player model just
                        ain't tall enough. It's drawn so that the
                        player's shirt color refers to the gorilla's
                        body fur, and the pant's color refers to the
                        fur on the arms, legs, and head. Dark colors
                        for the pant's color look best, but it really
                        doesn't matter. Bright colors make him look
                        a bit like a parrot.

                        I didn't pay much attention to the head gib
                        so it might look pixelated. To make it, I just
                        took the original head and stretched it in
                        16 million colors, then converted it to the
                        Quake pallette.

                        I used Adobe Photoshop 3.0 for all the
                        graphics, QuakeME 2.3 to import it into the
                        player model, and Meddle 1.5 for final analysis
                        because it seems to have more accurate texture
                        mapping than QuakeME, and support for higher
                        resolutions.
                        
Bugs:                   Bugs? in a texture? Okay, how about this: it
                        doesn't really look anything like an actual
                        gorilla.

Thanks:                 to iD Software
                        to Johannes Plass (plass@dipmza.physik.uni-mainz.de)
                         for including a few of my skins in his top20skins
                         compilation.
                        everybody on my LAN who helps me 'test' the skins.

Distribution notes:     Since this doesn't include any models, you'll
                        need a utility like QuakeME 2.3 to apply it
                        to the player model.

This .zip file may be distributed freely so long as it is unaltered.
And please give me credit if you use this skin in any other distributions.
Other than that, do with this what you will...


                |_(_)(
                lupope@vt.edu
