* SIRENSZD Version 2 - Updated on March 2001 *
* I added some rooms to some of the wads which I thought were too
small or too plain. Actually, it was just an excuse to use some
unused textures. :)
* I also added a terrain lump for use with ZDoom 1.23.
** Map10 now uses fade instead outside fog, so you'll
need at least ZDoom verion 1.23 to see the effect, otherwise
there will be no fog. **
* The monster teleport lines in 3 maps were broken. How the hell
I don't know. So I fixed them.
================================================================
Title                 : Sirens II
Filename              : sirensZD.wad
Author                : Wraithchilde
Email Address         : wchilde@bellsouth.net
Misc. Author Info     : Authored various other wads. Collect them all!

Description           :
	This is a 14 level pwad designed to go with Sirens (my sprite wad).
You DON'T need the sprite wad to play the levels. They are cool, fun levels
and can be enjoyed seperately, but the story will be stupid without the sprites.
I'll give instructions on how to mix the wads if you happen to want to add my
sprites to this wad.
	Level 14 is the last level (I just couldn't make 32 levels) and
has a new female end boss in it. It looks very nice.

Additional Credits to : I got some of the textures from these places:
----------------------------------------------------------------
Derek Mac Donald aka Afterglow (derekmd@frad.org)
http://doomnation.com/afterglow
----------------------------------------------------------------
Gothic DeathMatch (II) Graphical Resource PWAD
Anthony Czerwonka (adelusion@aol.com) Nick Baker (nbaker1@aol.com)
Ola Bjrling      (ola@techno.org) Matthew Dixon (curtdixon@shaw.wave.ca)
Travers Dunne     (tjdun2@mugc.cc.monash.edu.au)
Iikka Kernen     (iikka@ionstorm.com) Chris Martin (hypostimus@aol.com)
Michal Mesko      (mmesko@isnet.sk) Andrei Romanov  (roman@castel.nl)
Dan Twomey        (dan@twomey.com)
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
-------------------------------------------------------------------------
NMTEXT2.WAD
Nick Baker (nbaker1@titus.force9.co.uk)
----------------------------------------
Wally Example Textures for Doom2
http://www.telefragged.com/wally
-----------------------------------------
H. R. Giger (for the new female end boss)
-----------------------------------------
Special thanks to Sparky for pointing out
my dehacked and mapinfo errors.
-----------------------------------------
As always, thanks and credit to Id Software!
================================================================

* Play Information *

Game                    : DOOM II (ZDoom)
Episode and Level #     : 1-14
Single Player           : Yep
Cooperative 2-4 Player  : Should be 4 player starts in every map
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Yep
New Sounds              : Yep
New Graphics            : Most definitely
New Music               : Yes, but only the last level. All the rest have
                          ambient sounds.
Demos Replaced          : Nope

* Construction *

Base                    : New level from scratch
Editor(s) used          : WinDeu, WinTex, Deth (for special things)
Known Bugs              : Well, I tried every freakin nodes builder
                          I could find and still wound up with a few screwy
                          lines in one or two places.
============================================================================

* Instructions *

This wad has a ton of new textures and a few new decorations. If you use
ZDoom you won't have any problems with the decorations. If you aren't
using ZDoom you should get it at http://zdoom.notgod.com/.

If you insist on using doom2.exe, then you can either add all sprites to this
wad (making it huge) or merge. But that's all up to you. I decided not to
add any batch files to accomodate it. Now let's talk about my sprite wad
available at http://wraith.betterbox.net. It's really R-rated and well done,
so don't let that scare you off. Go get it. If you are prohibited from
viewing such material or just don't want to, don't worry about it.
This wad can stand alone as 14 decent Doom2 levels.

Now, unzip everything into your Doom2 (or ZDoom) directory and run
zdoom -file sirenszd.wad.

NOTE: This wad does NOT contain the female monsters. You need BOTH wads
if you want it all. Download sirens.wad and unzip it. To use both wads
you would type: zdoom -file sirenszd.wad sirens.wad. Note also that you
should tell zdoom what id wad you have or it may get screwy. Like this:
-iwad doom2.wad. So the whole command would be:
zdoom -iwad doom2.wad -file sirenszd.wad sirens.wad

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels unless you ask me. BUT feel free to use the textures in
this wad as long as you credit all the folks up above and myself.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
