
This is a DHT5 exam file. Its place is in the dht-exams directory.

            The DOOM Honorific Titles
      Created by Frank Stajano on 1994 05 01

Mike Hoge hereby conquers the title of Doom 1 Master.

Exam file name        : d1m6meh.zip (Last time I had to upload d1m6-meh.zip.
                                     I really hope I wasn't crapped..)
Title conquered       : Doom 1 Master
Author                : Mike E Hoge (tangent60@aol.com)
Completion date       : 1998 09 05
Game and version used : Ultimate Doom v. 1.9
Log entry             : 19980815 2215 CHAL: D1M6 MEH  18 26 34 (00)
Substitutions?        : No

Free interpretation   : E1M2 Nightmare, 100% everything

System used           : Pentium 75, PC speaker (ack)
Controls used         : Mouse+Keyboard, everything redefined:

                 Mouse: left/middle/right = fire/strafe/forward

              Keyboard: a/d = strafe left/right
                        e/s = forward/backward
                        w/r = left/right
                        shift = speed
                        ctrl = fire
                        alt = strafe
                        
        I'm assuming if you're looking at these lmps and not at
Steffen's Schwarzenegger lmp, you're a master wannabe who was assigned
one of the same levels as I was. So I'll be nice and give you some
tips on each one.

E1M8: dance at the beginning. Don't worry about killing all the demons
        at the beginning; just run through the doors. Turn and get the
        chaingun and kill all the demons. Then get the supercharge
        (I forgot the damn thing!!!) and the shotgun (almost forgot it).
        Then run through the middle of the two pillars and behind the
        barrels. Wait for all the spectres to come up to the barrels, and
        fire. Kill all spectres that remain. After this, kill the barons
        using whatever weapon you want. Then exit.

E2M6: dance outside near the berzerk pack. Run into the first room and
        kill the seargent, quickly taking his shotgun. Then circle the
        imps while firing until they die. Get the rocket launcher and
        open the door to the demon and cacodemon. If possible, have the
        cacodemon kill the demon and use two rockets to kill the caco.
        It doesn't matter how much health you lose; there is a berzerk
        pack outside. ;) Get the box of shotgun shells and, if you really
        want to be conservative, ignore the medikits and go with the
        berzerk pack to refill your health. Run through the slime corridor
        and flip the switch. Get the medikit to refill your health to
        100% again. (You DID leave it there, didn't you?) Open the door
        to the left and shoot all the humans. Trip the wire at the blue key
        and run back out. Use your (enhanced) fists on the demons and your
        shotgun on the imps. Then get the items. Pass the dark room for
        a second and go into the next room with the cacodemon. Shoot the
        lost souls with the shotgun and saw the cacodemon. Take the light
        goggles and go into the dark room. Go around there, sawing up all
        the demons including the cacodemon. Arrive at the door - don't go
        in it yet. Run back out and let more demons - and a baron of hell -
        follow you into the light. Saw the demons and waste the baron
        using rockets. Then go back to the door in the dark room. Open it,
        shoot the two former humans, and saw the spectres. Go up and shoot
        imps with the shotgun, and continue to get the plasma rifle. Come
        out with the plasma gun, shoot any non-lost soul enemies first, and
        then spray the lost souls with plasma. Take any cell charges there,
        avoid the baron shots coming from the door (if any), and continue
        into the next section (right side). Get out your shotgun and snipe
        all the imps, as well as the demons and lost souls. Use the plasma
        gun if necessary. Get the red key and the items in the back. Make
        sure you've killed everything in that room and the dark room, and
        exit back into the lighted area. Go to the end of the corridor
        and open the door on the left, shooting all the enemies. Don't go
        in - open the right door and shoot the enemies; beware the two
        demons in the sides of the corridor, and saw them as well. Press
        the button at the end, turn around quickly, and shoot the imp. Run
        through the corridor, turn, and shoot the cacodemon using the
        shotgun. Open that door, use the chainsaw to get the lost souls'
        attention, and saw them up as well as the demon. Run and get the
        chaingun, and shoot the imps released. Run out and enter the room
        with the lost souls and cacodemon. Again, saw the lost souls. Run
        onto the platform and out of the room so you don't get hurt by the
        lost souls and cacodemon released. Use the chainsaw on everything.
        Collect the items and exit. Finally, go into the yellow key room and
        get the yellow key, shooting the demons, imps, and cacodemon. Go into
        the final room and shoot all the seargents, get the supercharge
        and kill the cacodemons. Return to the middle room and go back
        to the lighted room at the beginning. Use the chainsaw on any
        demons that are there, and use rockets and plasma against the
        barons. Go to the beginning, open the three doors, and exit.

E3M4: dance after demon and humans are killed. I'm not going to be as
        detailed with this as I was with E2M6 - that is a long, hard
        level where many mistakes are commonly made. Get the rocket
        launcher and kill the demons in the right room. Get the shotgun
        and go to the left section, killing everything. Make sure to
        get the berzerk pack. Go up the stairs and shoot everything at
        the top. Get the chaingun, the invulnerability sphere, and race
        through to kill the sergeants before you're vulnerable. Kill the
        rest of the enemies. Kill the cacodemon in the back room and get
        the items in the other back room. Kill the lost souls with the
        chaingun and kill the baron with the shotgun. Kill the demons and
        cacodemons in the middle room, get the BFG, and kill the baron
        with rockets. Go back and shoot all the demons with rockets.
        Kill all the imps, seargents, and others with the shotgun as you
        run into the room with the two pillars. In this room...do
        everything. Then go and kill the imp, lost soul, and the human,
        get the radiation suit and kill the cacodemon. Kill the baron of
        hell with the BFG, the others are easy to kill with a pistol.
        (Really, use a shotgun.) Use the BFG to kill the rest of the
        enemies. Exit. Make sure you clean out the level thoroughly;
        this one is hard to get kills = 100% because there are so many
        enemies. (Just look at how many times the word 'kill' is used
        in this description!)

Free interpretation: E1M2 Nightmare. Anybody can do E1M2 Nightmare. This
        one, however, ends in 100% everything: 100% health, 100% secrets,
        100% items, and 100+% kills. It's also, to some extent, fun to see
        all those damn humans get shot with the perpetually firing chaingun.
        It may sound easy, but it takes a lot of thorough cleaning and
        checking previous roots (and thus shooting more enemies).

Author Info: 15 yr. old high school student and mathematician. I became very
        interested in DOOM when my wad editor finally worked; became
        obsessed with it when I heard of the DHT. This is my first title.
        hope Doom 1 Yagyu is available soon - I'm probably worthy of
        grandmaster more than anything.

        Next title: Doom 1 Incubus (or Doom 2 Grand master (okay, Yagyu).
