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                WALKTHROUGH/CHECKLIST FOR SCOURGE OF VISCERUS
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This is a spoiler-less checklist for those that get lost roaming the hub. All 
notable items are written here in order for lost players to measure their 
progress (and figure out what they missed).


First, some basic tips:

- USE FLECHETTES. They are useful once ammo gets scarce, and helps with
  crowd control.

- USE DISCS OF REPULSION. They give you breathing room and can momentarily
  stun Centaurs/Slaughtaurs.

- Search everywhere. Every place has useful objects.

- Important areas are usually highlighted by torches or other such attention-
  grabbing things.


MAP01: JOURNEY
--------------

This map is only visited once by the player. Nobody should really get lost
here.

Items:

x1 Heart of D'Sparil
x1 Dungeon Key

Places of Interest:

Dungeon Key Door (matching object found in this map)
Pedestal of D'Sparil (matching object found in this map)

MAP02: BLACKENED TEMPLE (Start of Hub)
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This map is the main hub. All of the Planets that the player finds in the
other four maps go here. There is only one planet in this map: the Red one.
The player should insert the planets as they find them - each planet triggers
a fight and more ammo.

Items:

x1 Red Planet
x1 Emerald Key
x1 Cave Key
x1 Second Weapon
x1 Third Weapon
x1 First Fourth Weapon Piece
x1 Yorick's Skull

Places of Interest:

Planet Chart 
Emerald Key Door (matching object found in this map)
Yorick's Statue (matching object found in this map)
Cave Key Door (matching object found in this map)

MAP03: FORGOTTEN ARCHIVES
-------------------------

This is a maze-like library.

Items:

x1 Silver Key
x1 Heart of D'Sparil
x1 Planet

Places of Interest:

Silver Key Door (matching object found in this map)
KORAX Bookcase with Missing Books

MAP04: FOETID NECROPOLIS
------------------------

This is a land of DEATH and graves. Everything comes here to die
(including players, if you aren't careful...). This map requires
no other objects from other maps in order to be completed fully.
Remember to ring the bell!

Items:

x2 Clock Gear
x1 Heart of D'Sparil
x1 Planet
x1 Library Book
x1 Third Fourth Weapon Piece

Places of Interest:

x2 Gear Box (matching object found in this map)
Bell

MAP05: MURKY WETLANDS
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A misty marsh that is home to a disused warehouse district.

Items:

x1 Fire Key
x1 Clock Gear
x1 Swamp Key
x1 Planet
x1 Heart of D'Sparil
x1 Library Book

Places of Interest:

Castle Key Door
Swamp Key Door (matching object found in this map)
Gear Box (matching object found in this map)

MAP06: SLEET AND CINDER
-----------------------

Where fire and ice meet, and is the homeland of two particularly nasty
twin wyverns who guard a mask of flame.

x1 Flame Mask
x1 Rusted Key
x1 Castle Key
x1 Heart of D'Sparil
x1 Second Fourth Weapon Piece
x1 Planet
x1 Clock Gear

Places of Interest:

Gear Box (matching object found in this map)
Rusted Key Door (matching object found in this map)
Flame Mask Impression (matching object found in this map)
x4 Pedestals of D'Sparil
Fire Key Door

MAP07: INNER SANCTUM
--------------------

This map is only visited once by the player. You're on your own,
from here on out.

Thanks for playing!

- Matt Tropiano