===========================================================================
Advanced engine needed  : DSDA, any ZDoom 
Primary purpose         : Single+Coop play
===========================================================================

Title                   : Sunrise Citadel
Filename                : srct2022.wad
Release date            : 03 / 03 / 2022
Author                  : Alexsa2015sa
Email Address           : [redacted]
Other Files By Author   : alms2021.wad
Misc. Author Info       : Do I still have Internet? Who knows...


Description             : A single limit-removing map for Hexen, intended to be
                          played alongside ERLBA monster mod for GZDoom, but otherwise also
                          perfectly playable. Contains an entire hub-long quest in a single
                          map with lots of exploration and several puzzles.
                            
                          Level is highly non-linear and densely populated. Weapons are found
                          if you follow the obvious route and you may find trouble if you do
                          not. There is a portal leading into separate arena map with three 
                          class bosses who guard three Kraters of Might if you need more ammo
                          for whatever reason. Playing GZdoom with erlba40.wad, all monsters
                          in the level are implemented as specific variants arranged by theme
                          of each location in the map.

Additional Credits to   : Raven software (Hexen), id software (Doom engine)
===========================================================================
* What is included *
New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Tes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
                             
* Play Information *
Game                    : Hexen
Map #                   : MAP01, MAP06
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Difficulty Settings     : Yes

* Construction *
Base                    : New levels from scratch
Build Time              : 30 days
Editor(s) used          : Ultimate Doom Builder, Slade3
Known Bugs              : Map is extremely large and does not work in many more
                          vanilla-faithful sourceports. Certain Hexen mapping features are
                          also misused thanks to no sourceports bothering to limit-remove
                          Hexen-specific features which are not used by most mappers.
                          Polyobjects may display incorrectly in DSDA. Several walls show
                          incorrectly thanks to nodebuilder quirks. Several gates display 
                          HOM where hidden flats over untextured sidedefs are visible.
May Not Run With...    : Chocolate Hexen, Crispy Hexen
Tested With            : DSDA 0.22.4, GZDoom 4.3.1, Zdoom 2.8.1

* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.   
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. This file may not be used for any commercial purposes without the
author's agreement.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://forum.zdoom.org/viewtopic.php?f=42&t=74408, https://www.doomworld.com/forum/topic/126810-hexenerlba-demo-map-sunrise-citadel/
FTP sites: