V1.3
Map06:
-100% secrets should now be possible.

Map07:
-Fixed a softlock involving the lift after obtaining the yellow key.

Map12:
-Overhauled most of the encounters and the final boss fight.

V1.2

Map01:
-Fixed texture misalignment.
-Fixed a security camera only being usable once.

Map04:
-Fixed texturing on a ceiling changing improperly in a script.

Map05:
-Cleaned up automap some more.

Map12:
-Increased the size of cover in the final arena.

Map13:
-Cleaned up automap some more.

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V1.1

General:
-Minor QoL improvements on various maps.

Map01:
-Fixed a bug where it was impossible to get 100% secrets.

Map02:
-Fixed a bug where some items in the starting area were visible through some walls.
-Fixed a bug that allowed the secrets to be triggered without actually going inside them.

Map06:
-Fixed an oversight that allowed the BFG to be obtained early via bumping.

Map07:
-Added a sound to the secret trigger that allows access to the Unmaker.

Map11:
-Added missing reverb in some areas.

Map12:
-Added small pauses in some scripts.
-Fixed some items being visible through walls.

Map13:
-Fixed missing torn fence texture in the slime area.
-Made one secret's location slightly more obvious.
-Fixed the size of a secret area breaking a script.
-The large blood pool in the outdoor section no longer deals damage.
-Adjusted winding path toward the final area to be a little less tight.
-The lights on two secret switches no longer flicker.
-Fixed a texture in the large lava room.
-Adjusted lighting in a few places.

Map14:
-Minor geometry adjustments.


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V1.0

-Initial Release