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Title                   : Walkabout (Version 2.0)
Filename                : wlkabot2.zip
Author                  : Jens Nielsen                  
Email Address           : djinni@ibm.net 

Important		: Please remove the old wlkabout.zip					 

Description             : Designed for Doom II. Fight in crowded rooms
			  as a team or single player. You might call this 
			  hack'n'slash. I have used all monsters except
			  Spiderboss. Tips: Use the small arena (revealed 
			  later in game) to fight the cyberdemon. Some 
			  switches opens two doors. Some teleports gives
			  different landings from time to time.

			  This wad gives plenty of oppertunity to let the
			  monsters finish themselves off.

			  I have built in extra rooms (and a teleport too!) 
			  for you teamplayers (cooperative mode), so you can 
			  finish the monsters off more quickly. These places
			  are not available in single player without IDCLIP.

			  There is a small slowdown in the first big room you
			  enter. I have tried different things, but none
			  helped much. 

Version 2.0 Enhancements: A lot of texture alignments. Added dm spots for
			  you guys who play any maps DM. Switched the player
			  start positions (coop only) and made the 4th player
			  enter more safe. Fixed the odd behavior of the three
			  Mancubus at the pillars. They used to stand and turn
                          without shooting. Build the nodes with DeePbsp (from
			  DeeP 7.30 and RMB.

Designers system        : Pentium 90 Mhz with ATI WinTurbo.

Additional Credits to   : Henrik R. for betatesting on 486DX2-80 with
			  Cirrus Logic 5248.

Additional Notes        : Send all comments to me at the above address
			  I am about to design a serious deathmatch
			  level, and I would like to get a hint from YOU.
			  Send me a comment of WHAT YOU LIKE in a deathmatch
			  wad. All replies will be answered, if they are 
			  serious.
============================================================

* Play Information *

Episode and Level #     : Map 1
Single Player           : Yes (This is dangerous)
Cooperative 2-4 Player  : Yes (Intended for this)
Deathmatch 2-4 Player   : Yes (Sorry, not tested. Startpoints included)
Difficulty Settings     : Yes (Be a MAN and meet the big hairy monsters at
			       ULTRAVIOLENT! This level was designed for this
			       skill, and crippled for the other skills).
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build time              : 4 weeks + addictional 1 hour for bugfixing.
Editor(s) used          : Deep 730r, RMB.
Known Bugs              : Hope all are fixed now. 

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com  (and mirrors)
