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Title                   : Antithesis (updated May 2000)
Filename                : voyage1.wad 
Author                  : Christian N. Hansen
Email Address           : C.N.H.DK@mail.tele.dk
Misc. Author Info       : Doom fanatic
			  Danish redneck
			  DOOM2 level designer for 1 year			  	  
 			  Hard Core Sci-Fi enthusiast (Nothing new, though)
			  I hate Trey on MTV Europe 
			  Hard Core coffee drunkard
			  I loathe V.I.P. starring Pamela "Hooters" Lee
			  Sandra Bullock is beautiful                          

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Description             :         No storyline! I cannot and will not attempt
				  to create a ridiculous and poor story like
				  the last one for this level! It is im-
				  possible to achieve the same level of 
				  Trek atmosphere as the Voyager writers are
				  capable of.

				  This level is a highly modified version of
				  my Star Trek: Voyager DOOM2 level. I have
				  removed/moved some iritating bugs (some new
				  have occured though) and added Astrometics	
				  and Sevens cargo-room. I have also made it
				  darker and more "damaged" as if it has suf-
				  fered from an attack. All in all it has
				  become a much better and complete level than
				  the first one!

			          Remember: One of the doors on the level has
			          a technical error as a product of Voyagers
			          severe damages which means that it can only 
				  be operated from one side. Find another way
				  in! (applies to a door far inside the level)
				  Level gameplay is not the same as in the 
				  original (e.g. keys and doors). 
 
================================================================

Play notes:               My fourth/eighth wad.
		  	  Made for Final Doom: TNT Evilution.
				  
				  I hope that You are going to play this level
			   	  from Your DOOM95 launcher, because in DOS 
				  mode in 320x200 the level looks really ugly
				  and has some serious VPO's. I have not noticed 
				  this as the levels I build are checked out in 640x480 				  under WIN95.
			          In this mode there are no errors to be seen.
				  But should these errors appear on Your com-
				  puter anyway, please contact me by e-mail. Then
				  I will correct them.
				  
================================================================			  	  

Other wads by me		: 1.The Revenge of Avind 
				    (avind.wad)
				  2.The Blessed Hex
				    (blessed.wad)
			  	  3.The Unknown Chasm
				    (chasm.wad)
				  4.Quail
				    (quail.wad)
				   
				 All above mentioned levels in my series 
				 Doom 3: Ad Infernos   (inferno.wad)

				  0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
				    (lavapit.wad)
				  5.Star Trek: Voyager "A time to face your fears"
		  		    (voyager.wad)
				  6.The Aqueous Rise and Fall (Final Doom: Plutonia)
                            	    (aqueous.wad)			        
				  7.UAC Nukage Processing Area (Final Doom: Plutonia)
                            	    (waste1.wad)
				  8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
                            	    (voyage1.wad)
				  9.Fait Accompli (Final Doom: Plutonia)
				    (gothic.wad)
				  10. That Urban sence...
				    (urban.wad)
				  11. The Unaided Eye (Final: TNT)
				    (unaided.wad)
				  12. Flay the Obscene 
				    (flayobsc.wad)
				  13. Flay the Obscene - part two
				    (flayobs2.wad)
				  14. Paranoia (for Doom Millennium)
				    (paranoi2.wad)
				  15. Hell Unleashed (for 2001 -a doom oddessey)
				    (hell_unl.wad)



				If nothing else is written, then the levels are made for
				Doom 2, however these Doom 2 levels are also playable
				with both halfs of Final Doom. However, NOT vice versa!

================================================================

Date of release		: May 2000 (Star trek "name tag" in the in-game menu)
			  org. release May 1999

=================================================================

Where to get this wad	: At http://home13.inet.tele.dk/CNH

				The DooMer's RecesS

==================================================================

Additional Credits to   : Those weird brains at ID for Doom and its
			  many successors.
			  Matt Tagliaferri for a userfriendly
			  yet strange level editor.
			  The creators of TNT (they sure know
			  their stuff!)
			  Kasper Tidemann for his website
			  And Wes Burd for his too!

================================================================

* Play Information *

Level #                 : MAP13 
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No 
New Music               : No
Demos Replaced          : None.

================================================================

* Construction *

Base                    : New level from "scratch"
Tools(s) used           : DoomCAD 6.1 by Matt Taggliaferri
				: Nodebuilder 2.0 by Matt Taggliaferri
Build Time			: Ahh,.....50 hours and another 12 for improve-
				  ments.
================================================================

* Known Bugs *
		"A few, but I hope you wont find them." 
	     "Youre naive and stupid. Its filled with them."
		"But its all because of my editor. It doesnt
			           like me"
				    "Bullocks!"
	     "Yet you must admit that they have been reduced"
				     "Hmmmmm"


P.S. I really put a lot of work into it. I hope the bugs
wont ruin your impression of the wad. Thanks.

================================================================

* Copyright / Permissions *

This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it! And of course distribute it around the globe as
long as you put this txt file along with it without modifications. And 
that apply to ALL of my wads/levels! Distribute them like madmen!

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