===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Squonker 3
Filename                : sq3.wad
Release date            : 12/31/2021
Author                  : DCG Retrowave, Egg Boy, Skronkidonk, T.Will,
                          ZeMystic
Email Address           : [redacted]
Other Files By Author   : Cold Front

Description             : Squonker 3 is an 8 map megawad for Doom 2 and one
                          of the most anticipated sequels in all of doom
                          wads, featuring breathtaking visuals and hyper
                          polished gameplay.

Additional Credits to   : Maps:
                          
                          Map01: "Global Warming 2" by Egg Boy
                          
                          Map02: "Sustain" by ZeMystic
                          
                          Map03: "The Bridge" by T.Will
                          
                          Map04: "Musky Metal" by Skronkidonk
                          
                          Map05: "Fuckin Crates" by Egg Boy
                          
                          Map06: "Vexed Ruins" by Skronkidonk
                          
                          Map07: "Secks Bad - DOOM Good" by DCG Retrowave
                          
                          Map08: "Obama Hamburger" by T.Will
                          
                          Midis:
                          
                          Map01: "Ten Pirates Rustle J Dilla's Grave for Sick
                          Mixtapes" by Bobby
                          
                          Map02: "Going down the fast way" from ROTT
                          
                          Map03: "Gridlock" by Jimmy
                          
                          Map04: "Marek" by Kevin Schilder
                          
                          Map05: "Submission" by Jimmy
                          
                          Map06: "plasma" by Lee Jackson
                          
                          Map07: "Clouds" by Brian Orr
                          
                          Map08: "Sepulchral" by Hellish Godzilla
                          
                          Textures From: Memento Mori, Memento Mori 2,
                          Requiem, Eternal Doom, Fistful of Doom, Perdition's
                          Gate, Hell to Pay
                          
===========================================================================
* What is included *

New levels              : 8
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01-08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 days
Editor(s) used          : Ultimate Doom Builder, SLADE 3, Doom Text
                          Generator, Photoshop,
Known Bugs              : Map06 contains a number of draw seg overflows, its
                          greatness could not be contained within vanilla
                          limits
                          Map07 hits the sprite limit in vanilla doom
                          (very cool)
May Not Run With        : Map07 breaks in GZDoom
Tested With             : Chocolate Doom, DSDA Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
