===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Congestion 384
Filename                : cyc-384.wad
Release date            : Feb 2009
Author                  : Cycloid
Email Address           : doom  @  cyclomedia  .  co  .  uk
Other Files By Author   : Scimitar
                          cyc-a      : "enter" 
                          cyc-b      : "react"
                          dac1/cyc-c : "fatality"
                          1024 MAP26 : "marbelous"
                          
Misc. Author Info       : Likes Beer, Sex and Custard, Preferably all at once

Description             : 20 levels with play limited to a 384x384 square!

                          The player is often able to see a larger area and
                          monsters may cross these boundaries. The only
                          exception is where an exit line lies close to the
                          edge of the square, possibly allowing the players'
                          toes to cross over before the exit is triggered. 

                          I've also followed the intermission scheme
						  breaking it into three eps, though the theme in
						  the final ep is not as consistent as it could be
						  for reasons outlined below.
                          
                          All maps were developed and tested to be played
                          in UV from a pistol start. Playing through should
                          be possible but health may be very tight. Pacifist
                          is at least theoretically possible but space is
                          often meager and you may have a hard time moving
                          forward without clearing a path.

                          This was originally intended to be released in
                          Early 2007 but got left to waste after a hard
                          disk cock-up meant half the maps were corrupted.
                          However a couple weeks ago i was forced to take
                          a few days bed rest due to a minor operation and,
                          laptop close at hand, had nothing to do but catch
                          up on some Dooming. So i resurrected the working
                          maps, rebuilt some others and have spent another
                          few evenings since polishing it off. Enjoy!
                          
Additional Credits to   : Lutrov, creator of the original 1024 concept, and
                          1337 Doomer for the hilarious 64.wad
                          
===========================================================================
* What is included *

New levels              : 20
Sounds                  : No
Music                   : No
Graphics                : Merged into wad : Titlepic
Dehacked/BEX Patch      : Merged into wad : Intermission text
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : 01 - 20
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No 
Difficulty Settings     : Incomplete : only UV tested properly


* Construction *

Base                    : New from scratch
Build Time              : A few weeks^H^H^H^H^H years
Editor(s) used          : Doombuilder, Whacked2, XWE, Notepad++
Known Bugs              : Only UV/NM SKill levels are correctly implimented
May Not Run With        : 
Tested With             : Chocolate Doom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.cyclomedia.co.uk/doom/
FTP sites:

