

               ___ ______________.____    .____   /\__________
              /   |   \_   _____/|    |   |    |  )/\____    /
             /    ~    \    __)_ |    |   |    |      /     /
             \    Y    /        \|    |___|    |___  /     /_
              \___|_  /_______  /|_______ \_______ \/_______ \
                    \/        \/         \/       \/        \/
                   ________    ___________________________
                  /  _____/   /  _  \__    ___/\_   _____/
                 /   \  ___  /  /_\  \|    |    |    __)_
                 \    \_\  \/    |    \    |    |        \
                  \______  /\____|__  /____|   /_______  /
                         \/         \/                 \/

============================================================================

Title                   : HLZGATE.WAD (Hell's Gate)
Author                  : James Atchison aka Professor Doom
Email Address           : jatchiso@sol.UVic.CA
Misc. Author Info       : searching for the perfect deathmatch level !
Description             : Once again using my patented secret
                         doom-building recipez from hEll...

Additional Credits to   : **Doom Construction Kit** , I Mother Earth, Our
                         Lady Peace, Soundgarden, Tool and Rush

===========================================================================

* Play Information *

Episode and Level #     : Map 01 Doom ][
Single Player           : Yes, tested
Cooperative 2-4 Player  : Yes, tested
Deathmatch 2-4 Player   : Yes, tested
Difficulty Settings     : Yes.
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New episode from scratch
Build Time              : 30 hours plus playtesting
Editor(s) used          : **DOOM CONSTRUCTION KIT v1.1 **
                         w/ alpha Doom ][ support and BSP
Known Bugs              : None. The possibility exists that Doom ][ will
                         crash if too many plats are active [No More Plats].
                         This is theoretically only possible in multi-player.
                         A few missing textures in the blue-key stairs. d'oh.
============================================================================


               ___ ______________.____    .____   /\__________
              /   |   \_   _____/|    |   |    |  )/\____    /
             /    ~    \    __)_ |    |   |    |      /     /
             \    Y    /        \|    |___|    |___  /     /_
              \___|_  /_______  /|_______ \_______ \/_______ \
                    \/        \/         \/       \/        \/
                _____  .____    .____     ________________.___.
               /  _  \ |    |   |    |    \_   _____/\__  |   |
              /  /_\  \|    |   |    |     |    __)_  /   |   |
             /    |    \    |___|    |___  |        \ \____   |
             \____|__  /_______ \_______ \/_______  / / ______|
                     \/        \/       \/        \/  \/


============================================================================

Title                   : HLZALLEY.WAD (Hell's Alley)
Author                  : James Atchison aka Professor Doom
Email Address           : jatchiso@sol.UVic.CA
Misc. Author Info       : Professor Doom is my real name !
Description             : My master-work...
Additional Credits to   : **Doom Construction Kit** and JTD.

===========================================================================

* Play Information *

Episode and Level #     : Map 02 Doom ][
Single Player           : Yes, tested
Cooperative 2-4 Player  : Yes, tested
Deathmatch 2-4 Player   : Yes, tested
Difficulty Settings     : Yes.
                         *DO NOT TRY UV UNLESS U R A SERIOUS DOOM GOD*
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New episode from scratch
Build Time              : One Week, it's amazing what you can do
                         quickly once you learn the ropes. Plus testing.
Editor(s) used          : **DOOM CONSTRUCTION KIT v1.1**
                          w/ alpha Doom ][ support and BSP
Known Bugs              : Doom ][ crashes intermittently when
                         re-loading saved games. [Z_Malloc error].
                         Must be the size, but varies from comp to comp.
===========================================================================

* Copyright / Permissions *

Doom Authors may NOT (!) use these levels as a base to build
additional levels (episodes).

You MAY distribute these .wadz provided you include this file,
with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, etc) as long as you include
this file intact and charge no fees. You may not distribute these
.wadz on CD without express permission of the author. Fuckerz...

NO fee or payment may be charged or accepted for this episode, but feel
free to send me $$$, stocks, bonds and gratuitous flamez.

HLZGATE & HLZALLEY are (C) James Atchison 1994
id and Doom are copyrights of Id Software, etc etc.
DCK is copyright Ben Morris 1994
BSP is copyright Scott Wilson 1994

===========================================================================

    Author's Comments:

     HLZGATE.WAD was originally started as a Classic DDOOM .wad and then
converted to DOOM ][. It's setup for all modes and should be a worthy
deathmatch level. If you don't do the route through this level correctly,
an arch-vile will resurrect half the monsters on the level for you <grinz>
ok not quite that bad... but watch out.


    HLZALLEY.WAD is the alpha-test project for the **Doom Construction Kit**
w/ Doom ][ support. DCK RULEZ ! READ THE DOCS ALREADY... and trust me you
will like it better than *anything* else for actual dungeon designing. Love
me some DCK action! Unfortunately the coder can't make $$$ off the work (?)
so he's shelved any future releases. No Doom ][ support patch is available..
but you can try whinE-mail :)

     The level is meant to be brutal and unforgiving in the extreme. Do not
attempt ultra violence unless you don't mind getting your ass kicked. If
you are one of the few non-mouse players left.. let me give you a clue: get
a mouse! Doom ][ is way too chunky without a fast 486 w/ 8 megs RAM and a
fast video card. I can't wait to upgrade and play modoom at 28.8 :)

     This level should be equally entertaining as a coop or deathmatch
level, but it is highly recommended that you learn the level first in
single player mode.  If you can complete this level in under 30 minutes you
are a true doom god, but expect to spend an entire evening playing this
level if its the first time. There are a few different routes through this
level but I suggest you go left at the start.

PS: no spider/cyber-demons or bfg's in any mode for either level.

===========================================================================
