v1.1
- Removed all things form Map Destiny's Reach replaced them all in order
to rebalance the map and also fix a spawning glitch causing the map to start
in invasion.

- added NEW map VULK13 entitled "Axiom" by SkeletronMK667


- graphics pass on some of the maps, particularly VULK01, in witch
has a graphics overhaul

-Buffed the Soul Eater by adding an additinal bullet to the shot

  v1.2 (Latest version)
- Updated sounds and graphics for the Tyrant Crossbow
- Updated sprites for the Fire shot by making new 3d model and set of sprites
- New weapon hammer weapon in the chainsaw slot- The Sol Maul; a grenade like weapon that explode when you throw it
- VULK player sprites now have dynamic lights and fire trails for more 
readability.
- map VULK09 "Temple of the Bone", pillars on either end can now be passed trough
-Improved the player sprites for readability by color remapping the vulken's bones from grey to brown,
and fire form light orange to yellow, along with new death animation frames!
- added new bfg named the Deicide
- made the bright frame to the chaingun "Remorse" weapon.
- Texture pass over some of the brutalist maps from V1.1
adding additional detail.
-hitbox height of the Fire Breaker BFG weapon has been increced form 10 to 15
-Fixed the error with the Status bar not fitting on screen properly

- NEW MAP LIST:

- VULK15 "Golioth" by SkeletronMK666
- VULK16 "Not So Simple" by SkeletronMK666

- VULK14 "Aetherial Expanse" by guest mapper bloo , with additinal edits form SkeletronMK666
- VULK17 "Infinity Hell Prison" by guest mapper bloo, with additinal edits form SkeletronMK666
- VULK18 "The Soul Processed" by guest mapper bloo, with additinal edits form SkeletronMK666


- V 1.2.1 hotfix

- fixed the items in map VULK03 "Opressive" so that it won't kick the gamemode in the wrong game mode
- fixed a texture/linedef visual error in map VLUK02 "Annular2"