===========================================================================
Archive Maintainer      : Urrova
Update to               : Urrova
Advanced engine needed  : ZDaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : Abandoned Nukage Center
Filename                : ANCENTER.WAD
Release date            : 1/4/2020
Author                  : Urrova
Email Address           : [redacted]

Description             : I took on the challenge of making an old engine
                          compatible deathmatch map, ZDaemon, based on ZDoom
                          1.23, does not support 3D blocks, so I had to use
                          Transfer_Heights water and object based bridges.
                          Luckily I was able to use RAMPS, at least that's
                          what I could do. I tried to squeeze it as much as
                          possible, but I'm also a half noob making maps,
                          this is the fourth one I do.

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A Week
Editor(s) used          : SLADE3 UDB
Known Bugs              : In skulltag the first bridge glitches, i dont know
                          the reason, in ZDaemon works perfect (the bridge).
May Not Run With        : Skulltag (Glitch in the first objetc-based bridge)
Tested With             : ZDaemon, GZDoom, Zandronum, ZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors