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Title                 : Jump for it (01jmp4it.wad) for Doom 2

Note                  : This is a DeathMatch wad for the newer versions
                        of Doom 2......................................
                        It will not work with Doom 1..................
                        or The Ultimate Doom.

Release date          : 7-20-96

Author                : Daniel Huff
other wads by author  : 01phbwar.wad 02phbwar.wad
                        01cybrdk.wad 01arnd.wad
                        01fragem.wad 01mratlt.wad
                        01gorry.wad  01mkstnd.wad

email Address         : nextday@qni.com

Description           : DeathMatch wad with a fast paced layout for
                        high frag counts! Easy to identify exit. All
                        weapons above the super shotgun are harder to
                        get, with considerable risk involved. Hidden
                        pannels and teleporters will hold your intrest!

Credits               : id software for the best game ever!

                      : John Braun, (Mach) for the encouragement
                        to keep building wads. Thanks JB!.

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* Play Information *

Map #                 : MAP05

01jmp4it.wad file size: 55534 bytes

DeathMatch 2-4 Player : YES ....KILL anything that moves!

single player         : Yes, - but just to do recon - (recomended!)

cooperative 2-4 Player: Yes, (my grandmother plays this way!)

Difficulty Settings   : YES, 1-2 shotgun, chainsaws and the chaingun,
                        3 adds a rocket launcher and extra rockets,
                        4-5 adds a plasma riffle, ammo, and bfg.
                        Same monsters, (Imps), in the same locations, on
                        all difficulty levels; ****(but see below!)

new demos             : No
new graphics          : No
new sounds            : No - (Stereo alert!, - let's ROCK!)

* Construction *

Base                  : New level from scratch
Editor used           : Ed209 (with BSP included), and RMB
Equipment used        : A homemade 386, 33, with 5 megs of ram.
Known Bugs            : None

==========================================================================

This is my challange to everyone on the Internet and anyone else
who reads this text file. In order to promote better wad files,-
(ever downloaded one that just don't work at all, or runs so slow
its like playing in peanut butter, or it has so many missaligned
textures, or worst yet, the same texture through-out the wad,
that it makes you want to puke!); - I offer the following: (this
is not a new idea; I've heard of other authors doing the same.)

1. Use this wad as a base to build your own wad, (I encourage you
   to to so; Don't even ask me!; just change it, - anyway you want.
   Then distribute it anywhere and everywhere, and in any format
   you want, for profit or for free! And also, I challange all
   other wad authors to do the same! (after all the majority of us
   don,t get paid for making wads anyway!) At least the beginners
   will have a place to start; then mabe we won't have to wade
   through as many bad wads to find the good ones! This concept
   should eventually make all the wads offered, on the Net, better.

2. After you have completed your new wad, (using mine as a base),
   put your name on it, take full credit for it! You don't need
   to mention my name anywhere, (but I would be happy if you did
   so, in your text file; but it's not manditory!). Just remember,
   your new wad will have YOUR NAME on it, so just make sure its
   better than mine!; or else whats the point!

3. If you want different weapons placement or different monsters,
   in different places, I would encourage you to download ED209,
   (probably the easiest wad editor to use, to change, weapons,
   monsters and textures. (You can do most of the weapons and 
   monster changes in less than 5 minutes!). - If you noticed I
   used a program called RMB. RMB is not necessary, but it just
   helps to speed up the wad a little. --- Both of these fine
   programs are available, as Shareware, many places on the Net.

4. If your wad has any bugs, even just a small one, that is hard
   to find, even if your looking for mistakes, don't put it on 
   the Net. Fix it first, or get some help to fix it, or delete
   it!. People can forgive you for making boring wads once in a
   while, but not defective trash. (I go over my wads in great
   detail before releasing them; we also play test em for weeks,
   sometimes months, working on the layout, weapons and monsters,
   (if any) ect. I would be totally ashamed of some of the
   garbage thats on the Net, if my name was attached to it. You
   have to be a perfectionist, to produce even a boring wad that
   works good, without bugs; even a bad wad takes a little time
   and effort to make; so why go to all the time and trouble to
   produce garbage!

=========================================================================

* Copyright Permissions *

Authors MAY use 01jmp4it.wad, as a base to build their
own wad or wads, providing they give their wad or
wads a name other than 01jmp4it.wad or 1jump4it.wad.

You MAY distribute 01jmp4it.wad to anyone you want, for
any purpose, and in any electronic format, (bbs, diskette,
cd, etc.), provided you include this file, 01jmp4it.txt,
with no modifications to it, or 01jmp4it.wad.

You MAY ALSO, if you deem the level good enough, include
01jmp4it.wad, in any PWAD compilations you wish, so long as
credit is given to me, and 01jmp4it.txt, (unmodified), is
included with the new combo wad or wads.

(c) Copyright, 7-20-96
by Daniel Huff, All Rights Reserved
nextday@qni.com
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