===========================================================================
Advanced engine needed  : Vanilla Compatible
Primary purpose         : Single play
===========================================================================
Title                   : Doomkid's Mega! (Episode 1, 8 maps)
Filename                : dkmega1.wad dkmega1.deh
Release date            : Aug 2020, June 6th 2021 (cleaned up version)
Author                  : Doomkid
Email Address           : [redacted]
Other Files By Author   : https://doomwiki.org/wiki/Doomkid

Description             : A set of 8 classic style Doom II levels. There's
                          some minor DeHackEd use and a few custom sprites,
                          but nothing too crazy. I made this about a year ago
                          but dropped it to work on other things - figured it
                          deserves to be polished up and finalized.
                          
                          If you warp to Map31, you can play 3 older maps of
                          mine, just included as a little bonus. Two were
                          Doomworld Roulette submissions, one was made for
                          BaronOfStuff's FDA Bullshit.
                          
                          Have fun!

Additional Credits to   : Zombieman sprite by Toke
                          Shotgunner sprite by Captain Toenail
                          SS Nazi sprite by Cory Whittle
                          Rifle sprite from Alpha Doom
                          Shotgun sprite from Alpha Doom
                          (some sprites have had slight touch-ups by me)
===========================================================================
* What is included *

New levels              : 8 (and 3 bonus maps)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01-Map08  +  Map31, Map32, Map16
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A couple months
Editor(s) used          : GZDoom Builder, XWE, Slade3
Known Bugs              : DURRR ANTS HUHUHUHUHUH
May Not Run With        : Runs in all ports
Tested With             : Vanilla Doom II, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: doomworld.com
           doomshack.org
           allfearthesentinel.net
           wad-archive.com