Change Log

1.0   26 May 2013

First release

1.1    4 Jun 2013

- "Ugly megaHOM triggered on that huge ledge just before the final fight" fixed by removing tag 62 on sector 972
- "Two switches operating the lift-platform from above show no texture for some reason" workaround
- Height / "impassability" change of the alcoves everywhere
- Texture alignment / texture changes everywhere (especially near switches, alcoves, and near the exit)

1.2    7 Jun 2013

- A demon (thing 432) can now reach sector 912; lamps on pedestals
- An extra 4 shells and a cell pack on easy skill (sector 922)
- More texture alignment and texture changes everywhere
- Minor lighting adjustments

1.3    9 Sep 2013

- 4 pain elementals' pits have now height 60 instead of 48.
- Texture alignment / texture changes (hell knight compartment inside, imp platform leading to plasma secret,
  COMPTALL near exit, BLAKWALL building outside, passageway near an important switch (linedef 1441) and more).
- Linedef 2288 impassable just in case
- One extra medikit!!