===========================================================================

Advanced engine needed  : ZDoom, GZDoom 

Primary purpose         : Single + coop play

===========================================================================

Title                   : Unwanted Consequences

Filename                : Th_UC_v1.WAD

Release date            : 2019.07.06

Author                  : Iacobus

Email Address           : [redacted]

Misc. Author Info       : This is my first map for Doom although I've been

                          mapping for other games before. I'm more familiar

                          with deathmatch layouts and this influence can be

                          seen in this map. It's far from a "by the book"

                          type of level and more the result of

                          experimentation and my own design biases from other

                          games.Only recently I've been playing WADs made by

                          the community so no similarity in gameplay should be

                          expected here yet.



Description             : The level takes place in a clonning lab overtaken

                          by demons. It is a short and fast paced map,

                          somewhat linear but the order and side you enter

                          each available room can drastically change the

                          outcome of the gameplay. I recommend the HARD

                          difficulty for the first run to learn the layout

                          and then the custom skill INSANE, which has more

                          monsters and less ammo and health.



Additional Credits to   : John Romero for releasing the inspiring 5th

                          episode!

===========================================================================

* What is included *



New levels              : 1

Sounds                  : No

Music                   : Yes

Graphics                : Yes

Dehacked/BEX Patch      : No

Demos                   : No

Other                   : No

Other files required    : None





* Play Information *



Game                    : Doom 2

Map #                   : Map01

Single Player           : Designed for

Cooperative 2-4 Player  : Player starts only

Deathmatch 2-4 Player   : No

Other game styles       : None

Difficulty Settings     : Yes





* Construction *



Base                    : New from scratch

Build Time              : 52h (11 days)

Editor(s) used          : SLADE 3.15, XWE 1.15, Doom Builder 2, Anvil Studio,

                          Reaper DAW, Adobe Photoshop 2019

May Not Run With        : PrBoom

Tested With             : ZDoom, GZDoom 1.8, GzDoom 4.1





* Copyright / Permissions *



This work is licensed under the Creative Commons Attribution-NonCommercial

4.0 International License. To view a copy of this license, visit

http://creativecommons.org/licenses/by-nc/4.0/



You are free to copy and redistribute the material in any medium or format;

and remix, transform, and build upon the material. If you do so, you must

give appropriate credit, provide a link to the license, and indicate if

changes were made. You may do so in any reasonable manner, but not in any way

that suggests the licensor endorses you or your use. You may not use the

material for commercial purposes.



* Where to get the file that this text file describes *



The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Web sites: https://www.doomworld.com/forum/topic/107266-map-unwanted-consequences-release/