===========================================================================
Advanced engine needed  : Boom comp
Primary purpose         : Single play
===========================================================================
Title                   : Semper Fidelis
Filename                : semfid.wad
Release date            : 12-7-2024
Author                  : Chris Hansen
Email Address           : [redacted]
Other Files By Author   : Hell's Bane
			  Monument
			  Flay The Obscene series
			  High/Low series
			  CH Retro Episode
			  Helpyourselfish
			  In A World
			  Rip it, Tear it, Smash it!
			  C'mon bro, I got tigerblood!
			  The Wailing Horde
			  Gore
			  Bond of Hatred
			  Blood flows where my shotgun blows
			  Tales from Mars
			  ... and more

			  	  	
			  Hellcore
			  Mayhem 2048
			  Mayhem 2015
			  2002 A Doom Odyssey
			  THT: Threnody
			  TNT: Revilution
			  2022 A Doom Odyssey
			  Realm Of Chaos 2: Revenge of '96

Misc. Author Info       : www.windward.dk/TDR

Description             : These levels are what I managed to create
			  of a much grander vision, that sadly didn't
			  materialize. Maybe it's because I got fed
			  up with all the fiddly detail, the constant
			  and time consuming procress of getting the
			  voodoo effects timed just right or maybe I
			  just felt like this wasn't exactly my
			  home turf. Or maybe all of it.

			  Anyway, these levels are 2 playable levels
			  and one I left in because I didn't want to
			  scrap all the hard work I did on that ship
			  sky texture and crane. The levels are
			  meant to be very realistic and moody.
			  They start out slow and end in a big
			  battle. I tried to also tell an ingame
			  story. A super corny one at that too! :)

			  They use mostly stock Doom 2 textures but
			  I added a few extra to add some realism
			  where I wanted it without going all-in.

			  While they are only a part of my vision
			  I still hope you will enjoy them. They
			  are still good enough on their own
			  despite everything.. imho.

Additional Credits to   : Midi
			  MAP01 "Lost in place" by Lippeth
			  MAP02 "Stranded in and out" by Hayden49

			  Textures
			  Waterfall textures by Not Jabba
			  Container texture by elend 
			  Railings, glass etc from retres.wad by Team TNT
		 	  Skies by Chris Hansen
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 and 02
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes, but it only applies a bit to MAP02.


* Construction *

Base                    : New from scratch
Build Time              : One year
Editor(s) used          : Ultimate Doom Builder, Slade 3
May Not Run With        : Vanilla
Tested With             : GZDoom, DSDA-Doom, PrBoom+


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.windward.dk/TDR
           www.doomworld.com
FTP sites: ftp://archives.gamers.org/
