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Title                   : Rising Blood
File name		: risblood.wad
Date Finished           : July 2007
Author                  : Chris Hansen
Email Address           : Chr-Nygaard@hansen.mail.dk
Other Files By Author   : Flay The Obscene series
			  CH Retro Episode
			  Helpyourselfish
			  In A World
			  Rip it, Tear it, Smash it!
			  High/Low series
			  maps for 2002 A Doom odyssey
			  + many more

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Misc. Author Info       : http://www.windward.dk/TDR

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Story       		: Youre nothing special, your skills arent unique
			  and youre not the best. Being the soldier of a
			  big corporation, probably more like an evil industrial
			  empire, youre one among thousands. Thoughtless,
			  unimportant and most of all just a tool. Your job
			  is to scout newly discovered worlds and perform
			  certain, lets just call them, violent and messy
			  reconnaissance missions to determine the presence
			  of valuable artifacts and resources. Its actually
			  quite simple: They find these new worlds, send you
			  in to clean up the place and when youre done, they
			  send in a team of scientists and other personal.
			  All in the name of sweet, sweet profit. If you die,
		    	  they send in another to replace you. If you live,
			  you get sent to a new place. Thats your purpose
			  in life and luckily for you, youre getting
			  increasingly efficient at it.


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Description		: This is a remake of one of my really early levels.
			  I always considdered it as my first really good
			  level and I felt that it needed a revival.

			  This level uses a texture pack by Chris Buecheler
			  which I used on my Flay The Obscene Episode 4.
			  It's full name is "CWB Texture Pack 5 for Doom2".
			  I have included this wad file so be sure to
			  load it too!

			  The level itself forces the player to use some
			  teleports in one main area to reach other areas
			  to find switches and keys. You will backtrack
			  to some extent, but I have tried to not make it
			  too tideous. The level was intented to be a good
			  mix of action and puzzles wrapped up in good
			  looks! :)

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Additional Credits to   : Chris Buecheler for the textures used.
			  Tormentor667 for zDoom editing advice.
			  Lamneth, Graf Zahl, Vermil and Searcher
			  for help at the DW forums.
			  Testers: Kristian Aro, yomoneyboat
			  Maker of the ambient sound used!
			  
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* Play Information *

Episode and Level #     : gzDoom/zDoom Doom 2 map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : Yes
New Music               : No
New Graphics            : Yes
Demos Replaced          : No

* Construction *

Base                    : Remake of one of my old levels.
Build Time              : 3 months
Editor(s) used          : Doom Builder 1.53
			  XWE 1.14
Known Bugs              : None, hopefully. Plz let me know if you find any.
May Not Run With...     : Other sourceports than gzDoom/zDoom! 
How To Run The File	: gzdoom/zdoom -file risblood.wad cwbdoom5.wad -skill x

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* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

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* Where to get this WAD *

www.windward.dk/TDR
www.doomworld.com/idgames
www.wadsinprogress.info

(end of document.)

