===========================================================================
Archive Maintainer      : Please place in /levels/doom2/ports/megawads
Advanced engine needed  : PrBoom complevel 9 compatible port
Primary purpose         : Single play
===========================================================================
Title                   : Squenched Avacausage
Filename                : squench.zip
Release date            : Bite 1 released July 16 2024, latest Bite 2.5c
                          released July 19 2025
Author                  : nova++ (or just nova)
Email Address           : [redacted]
Misc. Author Info       : I like to make and share things, but also prefer to
                          keep a quiet presence and not draw attention to
                          myself. It's a conundrum.

Description             : It's 5 A.M., cloudy and threatening to rain as you
                          drive down the desert highway, your ancient,
                          beloved truck's engine furious about how long it's
                          been driven. You aren't looking forward to going
                          back to work after a time away from the big city,
                          but this might just give you an excuse to put it
                          off.

                          And then with a final wail and muffled thud, it
                          gives up, and streaks of flame flash through the
                          gaps in the hood. You didn't know it was even
                          possible for an engine to fail like that. Extended
                          vacation it is, then. You debate how long of a walk
                          it might be to find the nearest payphone so you
                          don't get fired, as your truck slowly rolls to a
                          stop.

                          ... In front of a large structure. Hm. Maybe they
                          have a phone?

                          You climb out of the truck, but pause. There's a
                          tingle in the air, and you feel like you're being
                          watched. If the corps taught you anything, it was
                          to never, ever, ignore that feeling...

                          At the edge of perception, you swear you hear a
                          distant, howling scream. You can smell cooked meat
                          and ozone. Something's not right.

                          You turn back and take your sidearm and a few
                          magazines out of the glovebox. Just in case.

                          -------------------------------------------------

                          Squenched Avacausage is a quest through the strange
                          and unsettling world of SquenchCon International
                          Food-Similar Products Ltd. and its many (evil)
                          subsidiaries.

                          It will take you to such exciting locales as an
                          (evil) office building, a train, too many factories,
                          the bottom of the ocean, Heck itself, and even a
                          landfill...

                          For full details please refer to readme.txt!

Additional Credits to   : Credit info also inside readme.txt

===========================================================================
* What is included *

New levels              : 19
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (internal)
Demos                   : Yes (just for a faux titlemap)
Other                   : Readme and changelog text files
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-17, MAP31-32
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : On and off from the end of 2021 onward
Editor(s) used          : Ultimate Doom Builder, SLADE3, some areas in
                          Eureka, and more programs for assets than I can
                          remember
Known Bugs              : Not finishable in official Doom + Doom II port due
                          to subtle compatibility differences as of this
                          writing.
May Not Run With        : Gameplay mods, other dehacked patches. Jump/crouch
                          WILL break all sorts of things. Multiplayer of any
                          kind is asking for trouble. Widescreen graphics
                          support is required also.
Tested With             : DSDA-Doom 0.29.2, Woof 15.2.0, GZDoom 4.14.2


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://novaplusplus.itch.io/squenched-avacausage
