===========================================================================
Advanced engine needed	: Limit-Removing
Primary Purpose		: Single player
===========================================================================

Title			: Limit Buffet
Filename		: lb.wad
Release date		: never
Author			: Various, led by Large Cat
Email Address		: [redacted]
Other Files By Authors	: Plenty, I'm sure. Check out other CP's.

Description		: A set of maps and midis created according to
			  strict limitations. Maps are generally short and
			  on the easier side, with some spicy ones thrown
			  in for flavor.

Additional Files	: The main file is lb.wad, which contains the
			  actual gameplay. Also included is lb_ws.wad,
			  containing widescreen assets for ports and players
			  that support it. Also includes lb_info.txt for
			  more context on the maps and midis.

Resources		: TITLEPIC by Arsinikk
			  BOSSBACK by Arsinikk,
			   edits for CREDIT/HELP by Large Cat
			  M_DOOM by nue
			  DeHackEd patch by Large Cat with edits by
			   DiR and Arsinikk
			  Quad Chainsaw by DiR and Large Cat
			  SMG edited by DiR from base model provided by
			   GreenEyesMan, sprites by TypicalSonicFan, and
			   hand edits by PerKristan
			  Chaingun edited by DiR from sprites by
			   TypicalSonicFan
			  Plasma Gun edited by DiR from sprites by
			   TypicalSonicFan, smoke sprites by Eriance/
			   Amuscaria & Mike12, and sounds by Valve
			  Cell pickup sprites by DiR
			  Cybruiser sprites and sounds by Amuscaria
			  Baby Caco sprites by osjclatchford and sounds by
			   Scroton, IMX, MagicWizard
			  Flame Gunner sprites by Large Cat
			  Textures from 32in24-15_tex_v2
			  Skies from iwads
			  Credits textures by Large Cat

Special Thanks		: Thanks to everyone who participated in the 
			  project! Additional thanks to those outside
			  the project who provided valuable feedback.

			  Thanks to Arsinikk, Shep, and furiousrockets for
			  your streamed playthroughs of the wad! If there
			  are other streams I missed, thank you for playing
			  and showing off the wad!

			  Thanks to Thursday Night Survival for dedicating
			  two of their evenings to our humble project.
			  Thank you Rosh Fragger for televising the demo
			  and Arsinikk for trawling deeply through the
			  demos for feedback.

			  And of course, thank you reader for playing our
			  project! It was a grand time to put together, but
			  passing on that enjoyment to others keeps us
			  motivated when the going gets tough.

===========================================================================

Changelog

final

- Fixed MAP06 to be properly one sector
- Added ENDOOM

rc2

- Added MAP11 par time
- Fixed text screen spelling
- New version of MAP19
- Fix to Surround Silence midi
- Altered credits textures to include streamers
- Fixes and lumps for Eternity Engine
- Added obituary messages for the baby caco and cybruiser

rc1

- First available version

===========================================================================

* What is included *

New levels		: 1-39
Sounds			: Yes
Music			: Yes
Graphics		: Yes
Dehacked/BEX Patch	: Yes
Demos			: Yes
Other			: None
Other files required	: None


* Play Information *

Game			: Doom 2 (Doom format)
Map #			: MAP01-MAP39
Single Player		: Designed for
Cooperative 2-4 Player	: Player starts only
Deathmatch 2-4 Player	: Player starts only
Other game styles	: None
Difficulty Settings	: Yes


* Construction *

Base			: Built from scratch
Build Time		: 2 months of quick work plus another 5
			  months of dawdling
Editor(s) used		: Doom Builder 2, Slade, WhackEd, GIMP, 
			  Sekaiju, Logic, RMB, FrHed, Moebius
Known Bugs		: MAP10 looks strange in OpenGL rendering
May Not Run With	: Most gameplay mods
Tested With		: DSDA Doom, GZDoom, Crispy Doom, Eternity Engine


* Copyright / Permissions *

This content is licensed under Creative Commons 4.0.
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, please give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

doomworld.com
ftp://archives.gamers.org/pub/idgames/