Title:	 		The Mountaineer
Filename: 		mountaineer.wad
Author: 			Keagan Dunn
Advanced engine needed:	MBF21 (-complevel 21)

PORTS TESTED IN:
DSDA-Doom v0.19+ (-complevel 21)
GZDoom v4.8+ (MBF or Default compatibility mode)

ABOUT: 
This is a 5-map MBF21 set inspired by its own soundtrack - "The Mountaineer" 
by Jimmy Paddock. A 16-minute epic divided into five movements, each of 
which accompany your journey to the top.

This was made in time for Jimmy's 31st birthday (November 30), and as such is a 
gift to him. The maps aren't too hard or ambitious, more so five brief chapters 
that tell a challenging adventure to the top.

GAMEPLAY CHANGES:
- Replacing the spiderdemon is a Green Cyberdemon. He functions the same as a
regular cyber, but has only 1500 health.
- All flying enemies move notably faster.
- The pistol is faster.


KNOWN PRE-IDGAMES PLAYERS (last updated 12/5/22):
- Jimmy Paddock
- Electro Rage
- stxvile
- Rivi
- LadyMistDragon
- sandwedge
- TheShep

ADDITIONAL CREDITS:
- Mugshot made by Korp, palettized by Jimmy
- Grayscale palette shipped with the WAD made by Jimmy
- Textures are from 32in24-15tex, made by esselfortium
- Other friends and supporters, on Doomworld and in the Hellforge

===============================================

Overall difficulty of this mapset is comparable to early Sunlust, early Ancient Aliens,
and mid Speed of Doom. Generally, this set is plenty beatable to the average player today,
while not without its challenges.

This was built with continuous play in mind, with each level giving you the weapons you
would carry over from the previous level. As a result, this is still plenty beatable from
pistol start, just without any ammo surplus.

PART I - CLIMB
DIFFICULTY: 1 / 5

PART II - COLLAPSE
DIFFICULTY: 2 / 5

PART III - IN THE BELLY OF FIRE
DIFFICULTY: 3 / 5

PART IV - BASILISK
DIFFICULTY: 5 / 5 (blind, w/o secret)

PART V - ENDS OF THE EARTH
DIFFICULTY: 4 / 5 (blind, w/ certain strategies)
