This file contains hints in case you get stuck.

MAP01:  	To end the level, you must get into the basement.  In order to 
	do this, You must find a switch behind some bushes out back.

MAP02:		There are three dark passageways.  First, take the middle way. 
	This passage splits up, take the left branch.  You should come to a 
	lighted room with some monsters.  Kill the monsters, and shoot the 
	switch on the wall on the other side of the green water.  A small room 
	will open up nearby.  The switch lowers part of the wall to allow 
	access to the green water pit.  The yellow key is down there.  Hit the 
	nearby switch to get back up.  Take the other branch in the middle 
	passageway and open the yellow-key-locked-door.  Hit the switch on the 
	wall in here.
		Second, take the leftmost dark passageway.  At the end, the 
	blue key should now be accessible.
		Third, take the rightmost passageway.  Use the blue key to get 
	into a green room.  Get the red key at the end of the gray passageway. 
	Kill all the monsters and go back to the main lit hallway.  Open the 
	red key door and kill all the monsters in there.  The exit is inside 
	here.

MAP03:  	Find the door on the inside edge of the first large room with 
	green water.  Go into the room with all of the crates.  Go crate 
	climbing to get to the room with the blinking light.  Activate the 
	switch and kill the spectres.  The red key is now accessible.
		Now that you have the red key, go through the red door and out 
	to the loading dock.  Don't jump down, but follow the inside edge to 
	the last door before the door that goes outside.  Go down the hall, 
	take a left, and skip the first two doors.  Follow the winding 
	passageway, to the last door at the end.  Kill the chaingunners and 
	get the yellow key.
		Go back out to the loading dock and go outside.  Take the 
	fenced-in walkway all of the way around the building.  Open the door 
	to get back in, and follow the loading dock to the green wall area.  
	In the green area, find a tall computer panel and "use" it.  This will 
	make things easier later.   Go down the hallway and open the door to a 
	second large room with green water.  Go to the far corner to a 
	computer room. On the east end of the room, activate the computer 
	panel.  Some monsters will come out, kill them.  There is another room 
	with computer panels where the chaingunners came out.  Use the computer 
	panel to the right of the small door.  Run quickly to the door opening.
	You should see a blue key in the distance inside a small room.  After 
	a few seconds, the doors close.  Use the computer panel again.  Run to 
	the blue key before the doors close again.  If you found the computer 
	panel in the green area, you have a shortcut back to there to the 
	blue-key-locked-door.  If not, you will have to go around the outside 
	of the building again.
		Now back in the green area with all of the keys, you should now 
	be able to get to the exit.

MAP04:		Leave the starting room and take the passageway to the right 
	up the stairs.  There is a simple maze.  Find your way through it to 
	an opening that leads to a brown wall area.  Find a room with a table 
	and a fireplace to get the yellow key.  Stay in the brown area and go 
	down another narrow passage with stairs down.  You will find a metal 
	bar that lowers when you get close to it.  One is lowering across the 
	way, too.  Go across the way to the door.  It is a silver room, 
	remember this room for later.
		Go out of the brown area back into the red corridor.  Take a 
	left into the covered area and then another left to the yellow key 
	door.  Enter the room, kill the monsters, and take a lift to the top 
	of the white rock stand.  Activate the switch and return to the silver 
	room.  Take the teleporter and you are at the exit.

MAP05:		Go out into the first large room.  Remember that the yellow 
	key door is here.  Leave this large room and go into the metal room.  
	Kill the Barons and activate the switch.  A door opens up, revealing 
	some stairs down.  Go down to the bottom and take a right.  Go down 
	into the pit, making sure you don't fall into the green water.  Get 
	the red key and take the lift back up.  
		Walk through the outside area to the stairs near the blue door.
	Go up the stairs and take the teleporter.  Go through two doors to a 
	room with four columns.  A red key will be required for the first door.
	A cyberdemon will come out.  Try to get the cyberdemon into the center 
	of the room and push the left switch.  If he was not inside, push the 
	switch on the right and try again.  When the cyber is stuck behind the 
	gates, go get the blue key and a crusher will start.  Eventually, the 
	cyber will die.
		Go back outside, and to the blue door.  In the silver room, 
	there are eight rooms with a switch in each one.  Each of the first 
	seven switches opens up the next room.  The last switch raises stairs 
	in the silver area to get to a room.  The yellow key is in this room.
		Now, with the yellow key, go back near the beginning of the 
	level.  The exit is behind the yellow key door.

MAP06:		From the beginning, go into the darker corridor. Take a left 
	and go all of the way to the end and open the door.  Take the blue key 
	and fight off the monsters.  Go back to the corridor and take the 
	first left to the end.  Open the blue key room and take the yellow key.
	Fight off the monsters.  Go back out into the corridor and take 
	another left to the end.  In this room, work your way up the lifts to 
	a small room.  Activate the computer panel.  Go back to the dark room 
	with the blue water.  A bridge should have lifted.  You now have 
	access to the exit.

MAP07:		Kill all of the mancubi.  Doors will then open up and 
	arachnotrons will come out.  Kill all of the arachnotrons.  Walk 
	towards the road.  After the arachnos have been killed, a step should 
	raised, allowing access to the end of the level.

MAP08:		Enter the front door.  Note that the level exit is near here.  
	Take the first right after the entrance to get outside.  There is a 
	pit that the water flows into.  Jump down there and take a passageway 
	up to an outdoor area.  The blue key is inside the building.  After 
	getting the key, take the teleporter to get back to the brown stone 
	building.  Go nearby to the blue key door and go inside.  In the 
	south west corner, there is a crate and a switch.  Shoot the switch 
	and grab the yellow key.  There will be a lot of monsters teleporting 
	in.   
		There are six bedrooms, go to the second-to-last room and open 
	the yellow-key-locked-door.  Kill the barons and get the red key.  Go 
	near the beginning of the level to the red key door.  You can now exit.

MAP09:		There are four impact-triggered switches above the island in 
	the center of the level.  You must shoot these switches, in no 
	particular order,  to make a way to the island.  Freelook must be 
	available and enabled, and you must look up a little ways to hit them. 
	As you move around the outer walkway, rooms with monsters will open up.
		Run over the four raised platforms to the island.  There are 
	two switches to activate there.  Come back down off of the island, and 
	walk around the outer pathway to the now accessible exit.

MAP10:		Run all of the way down the winding passageway until you get 
	to the bottom.  Kill the barons and grab the blue key.  Run up the 
	main passageway to the blue key gate.  Open the door to the booth and 
	activate the switch to lower the gate.  Go down this passageway to the 
	end.  Kill the barons and take the red key. Walk back down to the red 
	key gate.  Open the booth door and use the switch inside to lower the 
	red gate.  Now RUN down this passageway, running over a lower crossing 
	path, and jumping jown into an opening in the wall.  Keep moving down 
	the cave until the floor starts lowering.
		Now, you must grab the BFG9000 in order to reveal six switches.
	The walls will open up and a bunch of revenants will attack you.  You 
	must activate each of the switches in no particular order to get to 
	the exit.  This is easiest to do when all of the revenants have been 
	killed.

MAP11:		Go down one of the directions across the water to get to an 
	area with monsters.  After disposing of them, go up to the top and 
	activate the switch.  Go back to the blue water, and you will see an 
	arrow.  Enter the waterfall where directed and walk down the cave.  
	When you get to the bottom, there will be a blue key door on the left 
	and a passageway to the right.  Take this passageway to the end, take 
	a right all the way to the end, and take a left until you get to a 
	door.  Open the door and get the blue key.  
		Go back to where the blue key door was and enter the room.  
	There are six switches on the far wall.  Activate only the 
	odd-numbered switches and go back into the cave where the six rooms 
	were.  Half of these rooms are now open, including one with the red 
	key.  Go down the upstairs passageway not near the blue key door, and 
	open the red key gate.  After opening the gate, kill the monsters and 
	get the yellow key.  Then go back to the main cave passage to the 
	downstairs passageway.  Unlock the yellow key gate.  Kill the monsters.
	Go down further and kill the arachnotrons.  Hit the skull switch to 
	end the level.

MAP12:		Look for the yellow and red keys on two of the three biggest 
	crate stacks.  Then find the small door on the inside edge red brick 
	walls.  Go inside and open the red and yellow key doors.  Activate the 
	computer panels inside each room that have the floor arrows pointing 
	to them.  go back out to the main room and open a larger door on the 
	west side of the inner red brick walls.  A cyberdemon will come out.  
	With the cyberdemon out of the way, activate the switch panel inside 
	the small room.  In the northwest corner of the large room, some doors 
	will have opened.  Kill the monsters, go through the smaller rooms 
	with crates, and walk into the back of the UAC truck to end the level.

MAP13:		Go outside to look for the blue key.  It will be at the end 
	of a street.  Come back near the beginning and go into the auditorium. 
	Get the yellow key and go to the library area with the wood floor.  
	In the middle of the east side, there is a yellow-key-locked-door.
	Go crate climbing in here to get the red key.  Now go upstairs to the 
	library area with the blue floor.  Go to the red key door and enter.  
	The exit is through there.

MAP14:		Enter the front door to enter the lower level of the mall.  
	Go to the water pool and activate the switch.  You will now be 
	battling some cyberdemons.  After they're dead, grab the yellow key.
	You now have access to the back hallways on the east side of the mall. 
	Now, go to the very north-eastern corner of the building.  There is a 
	storage room with some hell knights inside.  Kill them and get the red 
	key.  You now have access to the back hallways in the southwest 
	corner of the mall.
		Go to the largest store.  Enter the red key door.  From these 
	back hallways, enter the medium-sized store with all the crates.  Go 
	crate climbing and fall down near the front of the store, by the 
	windows.  After battling the monster, get the blue key.  Go back to 
	the lower level of the mall.  The exit is behind the blue key door.

MAP15:		Enter the facility and take a right.  Make your way all the 
	way around the outside hallway of the building until you see a lift to 
	the side.  Go up the lift and find a switch somewhere inside there.  
	Go back down the lift and go to your left.  An area opened up.  Go in 
	there and hit the switch.  Another area opened up in the gray hallway.
		Enter this area and make a right at the first intersection.  
	Hit the switch and go right, left,  left,  left, straight and you 
	should get to a UAC door.  Open the door.  It is a blue room with a 
	crusher inside.  Activate the switch.  Exit the blue room.  Take the 
	third left and go down the winding passageway, ignoring the first 
	right.  You should now find the blue key.  Backtrack to the UAC door 
	where you exited the blue room.  Take the first left to the blue key 
	door.  Enter the room and open the door to go down into the green 
	water.  Be sure to grab the radiation suit.  Go into the covered area 
	and pick up the red key.  Open the door to exit the green water area.
		Navigate back to where you picked up the blue key.  Continue 
	down the passageway.  Somewhere on your left, there will be a section 
	of blue wall.  Open this and hit the switch inside.  This will give 
	you access to the secret level.  Go into the Red key room, battle the 
	spectres, and go up the lift.  Get the yellow key.  backtrack back to 
	the outer hallway of the building.  Near the lift described in the 
	first paragraph, there are some stairs down.  Take both flights down 
	and go outside.
		To get to the regular exit, take a left and follow the 
	passageway until you get to a yellow key switch.  Turn around and keep 
	going until you get to a metal shed with windows.  The normal exit is 
	in there.
		To get to the secret level exit, go left for a short distance, 
	and you should see a step allowing you to get on top of the gray 
	guardrail.  Fall into the water.  Take a right for a short distance 
	and hit a switch.  Now, turn around and keep going down the trench 
	until you get to a cave.  Go down this cave.  Battle the spider 
	mastermind or just run to the exit on the left side of the room.
	Hit the switch.

MAP31: 		Go up the winding staircase all the way until you reach the 
	end.  Drop off into the pit and find the passageway into the brown 
	walls.  Get the red key.  Go through the silver door and take the lift 
	back up.  Take two lefts back to the dark gray brick building.  Go 
	inside and hit the switch.  Now, go back to where you dropped off 
	before and cross the wooden bridge.  Take a left into the cave.  Keep 
	going to and through the next outdoor area.  Go into the stone 
	building.  There is another small door in here.  Take this door back 
	outside and make your way down the fenced walkway.  Get the blue key.  
		Make your way almost back to the first cave you went through.  
	Open the blue key gate and hit the switch.  Go back to the stone 
	building.  In the first chamber to the right, a passageway should have 
	opened.  Go down the stairs.  Take the first right.  In the short 
	branch-off with the green torch, shoot the switch behind it.  This 
	will open a passageway in the short branch-off without a torch.  Take 
	the lift up and open the door.  Enter a room with a switch.  Hit the 
	switch, giving you access to the super secret level exit(There is not 
	yet an 	actual super secret level).  Backtrack to the branch-off with 
	the red torch.  Just brfore getting to the torch, go right, left, and 
	left down the cave with water floor.  Go for a ways, left, then right, 
	and a switch should appear on your left.  Activate the switch, then 
	step to your right and drop down the waterfalls.  You should be near 
	the level start.  
		Now go back up the windy staircase, crossing the wood bridge, 
	and continue to a gate that has just opened.  Continue through the 
	only way to get through until you get to a dark opening.  Just inside, 
	hit a switch on the right to get some lights on further down.  You now 
	have access to both exits.
	
	
