===========================================================================
Advanced engine needed  : Vanilla/Limit-removing
Primary purpose         : Single play
===========================================================================
Title                   : 300, 600, 900, 1200 seconds
Filename                : 300.wad
Release date            : 15.11.2021
Author                  : ONETAPPYBOI
Email Address           : [redacted]
Other Files By Author   : None as of right now.
Misc. Author Info       : Currently working on 2 separate projects.

Description             : A wad that takes speedmapping to a whole new level.
                          Each map took the amount of time specified in the
                          name to finish (For example - MAP01 took 300
                          seconds, MAP02 - 600 etc). Because of that, the
                          maps are very small and have about 10-20 enemies
                          each.
                          
                          Sorry for the graphics of the first map. With that
                          one, I barely had the time to finish it, let alone
                          make it pretty. 
                          
                          If you want to complain about how small the maps
                          are, then feel free to try out the challenge for
                          yourself and see how it goes. (Don`t forget to
                          record yourself making those, as anyone can claim
                          to have made a huge slaughtermap within 1 minute).
                          
                          Music Used:
                          MAP01 - Doom E1M6;
                          MAP02 - Default;
                          MAP03 - un18 from unused doom midis;
                          MAP04 - un43 from unused doom midis.

Additional Credits to   : People who created the editors that I`ve used.
===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP04
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : 3000 seconds across 3 evenings (or, actually, a bit
                          more, since MAP01 had a couple of failed
                          attempts).
Editor(s) used          : UDB for creating maps, Slade3 for wad editing,
                          Whacked4 for dehacked, Doom Writer for creating
                          doom-style fonts, Photoshop 2018 for the
                          titlescreen, M_DOOM etc.
Known Bugs              : Texture alignment, etc. Sadly not a lot I can do
                          about those, as I didn`t have enough time to fix
                          them.
May Not Run With        : Should run with everything.
Tested With             : DSDA-Doom v0.21.3 (-complevel 2)


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors