===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : The 128 kb mapping extravagant "challenge"
Filename                : 128k_ud.wad
Author                  : Various, see authors-ud.txt
Email Address           : [redacted]
Other Files By Author   : Too many to count. Some maps here are the first
                          time maps from their own users, some other are made
                          by experienced authors.
Misc. Author Info       : A bunch of crazy nerds and geeks mapping with
                          file size limitations, again.

Description             : 37 maps made under or equal the file size
                          limitation of 128 kylobites, all these levels are
                          for boom compatible ports. Levels are all based
			  from the personal interpretation of episodes names
			  by the various authors that participated to this
			  project.

Additional Credits to   : ID software for Doom, obviously!
                          WildWeasel for holding the 64k compo "(File) Size
                          Matters" at the zdoom forums back in 2014 for being
                          the inspiration of this challenge.
			  Espi for Imp Warlord sprites from monsters resource
			  pack
                          Chaine for SKY2A texture
			  Captain Toneail for Graphic and sprites work
			  (CTMYRAIL, SPIDWEB1,SPIDWEB2 and the green spider
			  sprites)
			  Weird Sandwich for graphic works (WSB21 and WSB22)
			  Internet for the BONES3 texture
			  SuperCupcakeTactics for the M_DOOM edit
			  NeedHealth for the CREDITS graphic
			  SilverMiner for the GAMEINFO lump
                          Authors of the midis used in the wad, check
                          authors-ud.txt
===========================================================================
* What is included *

New levels              : 37
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : MAPINFO
Other files required    : None


* Play Information *

Game                    : Ultimate Doom
Map #                   : E1M1 - E5M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5 months of making maps and a week for final
			  compilation
Editor(s) used          : Doombuilder 1.68, Doombuilder 2, GZDB-Bugfix,
                          DoomBuilder X, SLADE 3, Whacked4, Bitmap Font
                          Writer, wadcat on dosbox
Known Bugs              : None. If you found any, let us know!
May Not Run With        : Vanilla Doom exe
Tested With             : woof, prboom 2.5.1.4, prboom+ 2.5.1.7um,
                          glboom+, crispy doom 3.5, eternity engine, gzdoom
			  boom 2.02 (on DosBox)


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors