ACTOR DoomImpAimt : DoomImp replaces DoomImp
{
  DropItem "clip" 63 10 //drop clips with 63/255 of probability
  DropItem "cell" 31 5 //cells with 31/255 of prob.
    //no shotguns since is too like a railgun.
  States
  { //http://zdoom.org/wiki/Classes:DoomImp
      Spawn:
        TROO AB 10 A_Look
        Loop
      See:
        TROO AABBCCDD 3 A_Chase
        Loop
      Melee:
      Missile:
        TROO EF 8 A_FaceTarget
        TROO G 6 A_TroopAttack
        Goto See
      Pain:
        TROO H 2
        TROO H 2 A_Pain
        Goto See
      Death:
        TROO I 8
        TROO J 8 A_Scream
        TROO K 6
        TROO L 6 A_NoBlocking
        TROO M 1400
        Stop
      XDeath:
        TROO N 5
        TROO O 5 A_XScream
        TROO P 5
        TROO Q 5 A_NoBlocking
        TROO RST 5
        TROO U 1400
        Stop
      Raise:
        TROO MLKJI 8
        Goto See
  }
}