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Update to               : HL.Gudo.wad
Advanced engine needed  : GZDoom / Zandronum
Primary purpose         : Single+Coop play / Deathmatch

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Title                   : Half-Life Blood Effects

Filename                : HLGudo.wad

Release date            : 

Author                  : sonic_HD87

Email Address           : area_5@hotmail.es

Description             : Blood effects from Half-Life to be used on both Singleplayer 
                          and Multiplayer.

                          UPDATE: I've made some changes to the graphics, and after 
                          a intense session against bots, i've realized that 3 minutes 
                          of duration is WAY too long to be a default value, so i 
                          reduce the duration to 63 tics.

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* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM / DOOM2 / Heretic / Hexen...

Map #                   : None

Single Player           : Designed for

Cooperative 2-4 Player  : Designed for

Deathmatch 2-4 Player   : Designed for



* Construction *

Base                    : New from scratch

Build Time              : 4 Days

Editor(s) used          : Slade 3

Known Bugs              : Both Rocket and PlasmaBall can spawn a BloodSplatter actor. 
                          It is NOT a bug/glitch, i just made it for the sake to mimic 
                          the same behavior of Half-Life's explosions.

Tested With             : GZDoom g1.8.09-78 (Any version prior to this should work)


* Copyright / Permissions *

Authors CAN use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.
