===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.
Primary purpose         : Single play
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Title                   : Doom2:2 - The Time Travel saga.
Filename                : Doom2_2.wad
Release date            : 7th September 2003
Author                  : B.P.R.D
Email Address           : Burp_n_gurgle@hotmail.com
Other Files By Author   : Nuts1, 2 and 3.wad, Equinox
Misc. Author Info       : For the last 3 months or so I have delved into the 
			  scientific theorums and predictions of time travel. 
			  Einstein explained that time travel could be 
			  reached by the speed of light, but since reaching
			  that speed is impossible, then time travel is also
			  impossible. But what Einstein was seeing was a false
			  time travel, more of a visual imprint of light. 
			  That is in no way physical time travel. So, the 
			  speed of light has nothing to do with time travel, 
			  I've concluded. Other physicists, such as Schkeron 
			  and Uterman, and even to some extent Tesla 
			  (although he's not a physicist) have discust the 
			  electronic plate theory, in which metalic plates 
			  charged with an immense electronic charge could
			  somehow connect, creating a 'wormhole'. This, in 
			  calculation, isn't as far-fetched as it seems. You 
			  see, the magnetism that electricity creates is a 
			  similar force as gravity, and if we consider x to 
			  be the asymetrical VERTICAL pull of the proposed 
			  metalic plates on the electronic charge of its 
			  entire surface, and if we consider y to be the 
			  HORIZONTAL (47.557 degrees y axis, 12.222 degrees 
			  x axis) pull of the plate on the electr. charge of 
			  its surface, then consider this equation xy/2xy-xy
			  and you'll see the problems this can create, in 
			  mathematical logic. Then perhaps if the electronic 
			  charge mirrors the ploral lithum (the central-
			  to-outward flow of gravity) one can then assume the 
			  equation above may have relations with my pet 
			  theory I call the Theory of ExtraCinseanial Travel, 
			  of which the vertical and horizontal apex energy 
			  point of the slabs paralled to the ploral lithum, 
			  resisted by a third plate of a negative energy 
			  direction could rupture the space between the 3 
			  triangled energy area and produce a gateway of so 
			  far unknown sorts. Now, if I couple my interest and 
			  theorys of time travel with my love of Doom, you 
			  get this wad right here. This wad capsulates my 
			  current level of understanding of time travel, my 
			  latest theorys and ideas on the topic. 
			
Description             : THE STORY OF DOOM2:2
				After you've destroyed the icon of sin, 
			  earth gets re-built, countrys come together, 
			  everyone's happy. 5 years after your retirement, 
			  you get a call from your old commander, 
		 	  Commander Ragg. He calls you up and goes 
			  "TaaaGGGAAARRRTTT!!!! The military has recently 
			  built a prototype time machine, and we need some
			  tough marine to test it out. What do you say, 
			  buddy?" You think about it for a sec, and 
			  answer "...you got yourself a time machine pilot"
				You enter the time machine, deep in a secret
			  part of a new military installation. The time 
			  machine activates and you get thrown 5 years in the 
			  past. You emerge from the time ship and look 
			  around... oh god- not again! Yep, it looks like you 
			  landed at the beginning of the demon invasion of 
			  the starbase. Oh well. Since the time machine is 
			  broken, you're going to have to fight them all 
			  over again, through exactly the same levels.
				
Additional Credits to   : you
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* What is included *

New levels              : 32
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : 1-32
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yep


* Construction *

Base                    : From scratch apparently
Build Time              : 9 months of carefully creating the levels identical 
			  to the ones of Doom2
Editor(s) used          : PaintShopPro
Known Bugs              : Na
May Not Run With...     : she'll be right


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:



