===========================================================================
Advanced engine needed  : ZDoom (GZDoom recommended) -- SVN BUILDS OR VERSIONS FROM 10/08 OR NEWER ONLY
Primary purpose         : No levels included (Weapons mod)
===========================================================================
Title                   : Human Enemies for WWHC-Diaz
Filename                : diazpatch.wad
Release date            : 10/25/08
Author                  : Woolie Wool
Email Address           : spaceforce-temp@hotmail.com
Other Files By Author   : DM-Symmetry (dmsymm.zip), DM-Deimos (dmdmos.zip), Mutiny Mod (mutiny.zip)
Misc. Author Info       : Whatever.

Description             : A special patch made for Wildweasel's new version of his famous 
			  Diaz: The Last Hours of Purity mod (wwhcdiaz.zip) featuring all-
			  human and mechanical enemies. What would have happened if Diaz had
			  arrived on Phobos only a few hours earlier? Probably something like this.

Additional Credits to   : WildWeasel for making wwhc-diaz.wad and for testing, assistance, advice, and support
			  Gothic team for making the Gothic 99 marine, on whom I performed a double-bypass head transplant
			  Vader for the aforementioned head
			  Enjay for many sprites and graphics
			  Jam Productions for Blake Stone resources
			  Black Shadow Software for sprites
			  Rogue Entertainment for Strife resources
			  Apogee Software for Rise of the Triad resources
			  Gokuma for wetsuit marine head
			  Raven Software for Jedi Academy head
			  id Software for Team Arena sounds.
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : DECORATE lump
Demos                   : No
Other                   : Various ZDoom lumps
Other files required    : Diaz: The Last Hours of Purity Hits Collection Edition (wwhcdiaz.zip)


* Play Information *

Game                    : DOOM/DOOM2
Map #                   : Run with a PWAD of your choice
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Not Tested
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : DECORATE code based on wwhc-diaz
Build Time              : About 10 days
Editor(s) used          : XWE, SLumpED, Notepad, Ulead PhotoImpact 10, RecolorBMP, Audacity, Sound Recorder
Known Bugs              : Some of the sprite translations look ugly in software ZDoom. Use GZDoom if possible.
May Not Run With        : Zdoom 2.2.0, Skulltag, E85 gasoline
Tested With             : GZDoom SVN R186 (10/05/08), ZDoom SVN R1275 (10/24/08)
Side Effects:		: May cause addiction, sleep deprivation, and fear of power-armored guys with surfer dude accents. Use as directed.



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

