Z: Steel Soldiers

italian version 1.20

company: Bitmap Brothers (www.bitmap-brothers.co.uk) /
         EON Digital Entertainment (www.eon-digital.com)

homesite: www.zsteelsoldiers.com

PATCH TWO / 22-June-01  | Upgrades software to v1.20
 a | SINGLE PLAYER | Fixes
       - Key 'G' now gives you the guard cursor when you press it..
          (if units are selected).
        - Key 'R' now gives you rally-point cursor when pressed (if a
          factory is selected).
        - SHIFT-CLICK will now take the unit out of the selection.
        - Occasional random freezing ingame.
 
 b | SINGLE PLAYER | Additions & Changes
        - Key 'A' now selects all units of the same type as the 
	  current leader that are on screen.
        - Key 'F' regroups the units into the next formation.
        - Added a mouse-slider for cursor speed

 c | MULTIPLAYER | Fixes
        - Improved GameSpy support and connectivity.
        - Faster multiplayer games.
        - Fixed the occasional CRC/Drop out error.
        - Now when the host quits, clients return to the Lobby.
        - Regular crash during resigns.
       
 d | MULTIPLAYER | Additions / Changes
       - Improved Resign / Quit system
       
_____________________________________________________________________
 
   PATCH TWO / 22-June-01  | Upgrades software to v1.17 
 
 a | SINGLE PLAYER | Fixes
        - SafeDisc version 2.30 (CD Copy protection) has an issue 
	  where a protected game iconises the main application 
	  window after SafeDisc authentication and the user has to 
	  ALT-TAB to regain control to the program within Windows 
	  2000. You no longer need to ALT-TAB / CTRL+ALT+DELETE.
        - Occasional random freezing ingame.
        - Occasional hangs when clicking on the Continue button.
        - Improvements to the level-flybys at the start of levels 
	  being jerky speech out of sync on some machines.
        - The Mouse cursor is no longer sluggish at high-resolutions 
	  on the menus.
        - Helicopters now exit out of a hanger properly when the 
	  building has been rotated and placed.
        - Unit no longer continue to shoot at the same spot even 
          though the object/ enemy unit had been destroyed.
        - Construction Robot no longer occasionally 'lay down on the 
	  job' whilst repairing bridges!
        - Defence Tower door working properly.
        - Toughs/Snipers continue to fire at building after a 
	  savegame is loaded (if they were firing at a building when 
	  the game was saved)
        - Game no longer drops to the desktop hen clicking on the 
	  'main menu' button on win screen at the end of level 30.
        - Game no longer freezes when clicking on 'continue' or 
	  'abort' on some machines.
        - Text no longer bleed when overwriting saved games.
        - A large gap no longer appears between the landscape and 
	  bride-ends after loading a saved game.
        - Right-clicking on the 'mission level select screen' no 
	  longer causes the Mini Map to disappear and load level 5 
	  when clicking on the OK button!
        - The text now centers properly in the Unit-Info panel on 
	  Foreign versions.
        - Flags no longer appear in the Unit-Info window!
        - Wall shadows were being displayed incorrectly.

 b | SINGLEPLAYER | Additions / Changes
        - New Single Player level added.
        - Added a 'U' option to the Mission Selection screen for 
	  loading new levels.
        - Improved Route finding; also alleviates the occasional 
	  pausing when large routes are calculated.
        - You can now exit at the Insert CD message. - Local AI 
	  tweaks to make more effective use of Transport Helicopters.
        - Sell and Build-Repeat Icons have been swapped around so 
	  there's less chance of you accidentally selling your 
	  buildings!
        - All structures selected are now sold in a 'group sell' 
          rather than a few pieces at a time.
        - Tool tip been added to resource bars.

 c | MULTIPLAYER | Fixes
        - Far improved GameSpy support and connectivity.
        - Faster multiplayer games.
        - Fixed the occasional drop out during Multiplayer and 
	  Skirmish games.
        - Now when the host quits, clients return to the Lobby.

d | MULTIPLAYER | Additions / Changes
       - New 2 and 4-player multiplayer levels.
       - There's now a message displayed letting players know that 
         another player has resigned/lost/quit.
       - Improved the Chat system. 
