*********************
*                   *
*     Tropico       *             
*   History File    *
*                   * 
*********************


-------------------------
Version 1.51 - 2 June 2002
Tropico: Paradise Island patch
-------------------------

CRASHES

* Fixed crash in wrapper screens when player had won the game. This bug sometimes 
  caused crashes when the screen display was trying to switch to the win/lose 
  (balcony/rowboat) animation.

* Fixed crash related to cloud removal.

* Fixed crash caused by destruction of marina while its boat was out sailing 
  around. Now the boat will eventually exit the map.

* Fixed crash caused by selecting (in order) the Building Mode button, Landscape 
  tab, Large Fountain, Info Mode button, Building Mode button again, then moving 
  the cursor over the map.


BUILDINGS

* Added hover-help to rubble generated during play, to indicate what type of 
  building it was (so that buildings destroyed by storms can be identified and 
  rebuilt.) To see this, place the cursor over rubble created during the game, and 
  the building's name will appear at the bottom of the screen. This will not work 
  with rubble created in the editor, nor with games last saved prior to applying 
  this patch.

* Can now bulldoze ranches. (The animals disappear when the building does.)

* Increased rate of grass growth in order to make ranches more profitable.

* Ranches no longer show meals being sent to a marketplace when no marketplace 
  exists.

* Power plant no longer generates electricity for a month when first built, despite 
  having no engineers.

* Power plant no longer supplies electricity to buildings when all existing power 
  plant engineers have quit/died. 

* Fixed bug with TV Station, Radio Station, Newspaper and Movie Theater that 
  enabled multiples of the same building to use the same Option if the buildings 
  were facing different directions.

* Fixed missing line in central control panel which displays average number of 
  readers/listeners/viewers for newspaper, radio & TV stations.

* Moved colonial fort closer to beach in random games.

* Fixed bug that made the colonial fort appear more often than the archaeological 
  site in random games.

* Fixed units walking through walls of, and visits by women to, cabarets.

* Fixed bug that let player select the presidential-retirement-fund option of El 
  Prez' Childhood Home or the private auction of the Fort's artifact-dig option 
  when "Incorruptible" was one of the dictator's character traits.

* Changed tennis court from Relaxation to Sporting Event site.


UNITS

* Added Spring-Break-Tourist (SBT) riots. If there are at least ten SBTs on the 
  island and their average Overall Tourism Rating is 37 or lower, a warning about 
  their unhappiness will appear. If conditions do not improve, a riot may follow. 
  In a riot, some/all SBTs will target a particular building and cause damage to - 
  or in some cases even destroy - it in a manner similar to an uprising. (Note: 
  police/soldiers cannot shoot or arrest tourists.)

* Fixed bug that sometimes caused laborers to stop working when the player tried 
  to build atop rubble.

* Added code to help keep workers on the job they're initially assigned via the 
  editor.

* Added code to remove corpses in a timely manner. (Same code as was in the 
  1.07 patch.)

* Cattle and goats are no longer shown as homeless in the Job & Housing panel.


RANDOM EVENTS

* Decreased damage probabilities for all storms (i.e., they're now less destructive).

* Limited the occurrence of storms to no more than one every four years.

* Made changes to influence overall happiness immediately following a storm, to 
  help insulate El Presidente from voter backlash when a storm hits right before 
  an election.

* A storm will no longer destroy the only dock if the player's current treasury 
  plus the post-storm aid will be < $3500.

* When a storm destroys a ranch, its animals now die.

* Strikes now last 12-24 months.

* A maritime strike forces ships to leave the map as soon as possible. Ships 
  (un)loading at a dock will leave as soon as they have finished that activity.


SCENARIOS

* Fixed bug in Win event in Mt. Sucio (LTDGSProTourism to LTDGSRevTourism).

* Added extra text to Presidente For Life intro to explain presence of elections.

* In Tropicolegio, fixed name of dictator and corrected initial calculation of # of 
  grads on island at start.


MISCELLANEOUS

* Added TPI buildings to hover-help text for tourist attractions. To see this 
  text, select a tourist unit, click on the Preferred Attractions tab in the 
  central control panel, then place the cursor over the names of the attraction 
  categories.

* Added missing "skill" hover-help text for Attendant, General and Journalist: To 
  see this text, select one of these units, click on the Skills tab in the central 
  control panel, then place the cursor over the name of the unit's job.

* Removed phantom hotspot in circle window when in Info mode.


Special Thanks go out to CafeDave, Cam, Coffeebean, Eddy, El Malo, Jim the Bald, 
MadamPresident, Mr.P, Railnut, The Chairman, Timmy the Tyrant -- and Scott Vail & 
the other testers at Talonsoft


-------------------------
Version 1.5 - 15 March 2002
-------------------------
Tropico: Paradise Island expansion pack


-------------------------
Version 1.07 - 9 January 2002
-------------------------
*** NOTE ***
If you have already installed the Tropico: Paradise Island expansion pack,
do NOT install this patch.  If you do this accidentally, then uninstall the 
expansion and re-install it.

If you install this patch and install the expansion pack afterwards, that's 
completely fine.
************

* Fixed a problem introduced in version 1.06, whereby the date-stamp on the 
  patched TROPICO.EXE confused the installer for the Paradise Island expansion and 
  would prevent Paradise Island from installing correctly.  For version 1.07 
  (and any future Tropico patches we may release), the date on the patched 
  TROPICO.EXE will artificially be set back to 11/01/01, to avoid this problem.
 
* Resolved a minor bug that was largely cosmetic whereby dead bodies would 
  occasionally stay on the map forever (they should now always disappear within
  a few months)

* One component of Tropico's internal event system (GroupVariables) was not 
  being saved correctly if you saved a scenario which used them (2 or 3 of the
  original Tropico scenarios used these, plus some user scenarios).  Worst case, 
  this would have caused some event related behaviour to reset itself when you
  loaded a scenario already in progress.  This bug has now been fixed.


-------------------------
Version 1.06 - 31 December 2001
-------------------------
* Fixed a rare crash bug in software mode.  (The bug would manifest itself
  in several ways, including an occasional crash when the game would end and 
  switch to the final win or lose video.)


-------------------------
Version 1.05 - 30 October 2001
-------------------------
* Fixed a problem where some graphics would have thin lines or cracks in them
  in hardware mode on NVidia cards (especially GeForce cards).  This had 
  been a minor issue before but had gotten worse under Windows XP.  It is 
  now resolved.


-------------------------
Version 1.04 - 3 August 2001
-------------------------
* A very minor patch - fixes a problem inadvertantly introduced in version
  1.03 whereby in hardware mode, with the game paused, there was a memory 
  leak.

* Also fixes one other very obscure crash bug that would only appear in 
  software mode.


-------------------------
Version 1.03 - 17 July 2001
-------------------------
* Greatly enhanced the capabilities of the editor (and made the game
  able to use those enhancements).  All new maps put out by PopTop will 
  require the 1.03 version of Tropico to run or even be visible
  in the map load screen.

  Look for news of new map releases on www.poptop.com - we hope to release 
  several new maps over the next few weeks.

  The 1.03 version of Tropico can load all saved games and maps created with
  earlier versions of Tropico.  However, saved games and maps created with 
  the 1.03 version of Tropico CAN NOT be loaded by earlier versions.  

  For further information on the 1.03 editor changes, please get the latest 
  version of the Tropico editor files (tedit103)

* Fixed a clipping problem with the 'Reduced Graphics Shifting' option
  (which is primarily intended for Voodoo 3 and PowerVR based video cards.)

* Fixed city renaming - you should now be able to consistently click on a city
  to rename it.


-------------------------
Version 1.02B - 4 June 2001
-------------------------
* Cleaned up the french translation of the game. 

* Fixed one very rare crash bug


-------------------------
Version 1.02 - 9 May 2001
-------------------------
* Enabled editor (for full instructions, as well as two necessary 
  utilities, please check out out the tropico editor file, which 
  should be available on-line as tedit102.exe)

* Added programmable hot keys for quick jumps to map locations, 
  people, and almanac pages, as follows...

  The number keys on the keyboard (0 through 9) can be programmed.

  If viewing an almanac page, hold down <CTRL> 3 to set the number 3 
  as a hot key for that page.

  Then, to return to that almanac page, press 3 (without <CTRL> or 
  <SHIFT>) at any time.

  To set a hotkey to a unit or building, select that unit or 
  building, then program the key by holding down <SHIFT> and pressing 
  the number (i.e. 3).  To set a map location hot key, do the same 
  thing without any unit or building selected.  In all of these cases, 
  press the same number (without <CTRL> or <SHIFT>) at any time to 
  jump back to them.

* Airports should now be built about 35% faster (including ground 
  clearing, etc.) Other large buildings should now be built about 
  10% faster...

* If the world bank forces low wages on you, the prior wages will 
  now be remembered and restored, if and when the wage restrictions 
  are lifted, PROVIDED that you haven't changed the building's wages 
  yourself in the meantime.

* Fishing wharfs can no longer be placed in such a way as to trap 
  the resulting fishing boats.

* Cleaned up a few obscure crash bugs


Troubleshooting notes (supplemental to those in the original readme 
file):

If you have a Voodoo 3 based card - please make sure you have the 
latest/final version of the 3DFX drivers - early driver versions 
can cause various artifacts in hardware mode. 3DFX drivers can be 
found at www.3dfx.com

If you have stability problems - all of the following can be possible 
solutions:

1) Try not to run any other programs in the background - close all 
other programs before starting Tropico.  Avoid task-switching 
(ALT-TAB) out of Tropico.

2) Make sure you have up to date video and sound card drivers

3) Certain sound cards (Soundblaster Live) have hardware 
acceleration.  It has been reported that this sometimes causes 
instability or can increase sound related problems.  If your sound 
stutters or you experience instability, try disabling hardware 
acceleration on your sound card (if you have it).

Remember, there are a wide variety of graphics options available in 
the settings menu (press <F2> in the game world), including the 
ability to change resolutions, enable hardware acceleration, change 
the amount of graphic detail etc.  If performance is slow on your 
machine, consider running at a lower resolution, turning down the 
level of graphics detail, and/or otherwise adjusting these settings.



-------------------------
Version 1.01 - 1 May 2001
-------------------------

MAJOR CHANGES 

* Replaced original copy protection system with simpler system that 
should resolve all issues relating to copy protection errors
at game startup (Unable to find CD-ROM messages, blue-screen Windows 
errors, long startup times).

* Fixed two bugs that could in rare instances corrupt saved games - 
saved games from 1.00 version that were unstable should be stable now.


MINOR CHANGES 

* Added 'O' hotkey to jump to your election opponent (only if election
is underway, of course...)

* Added one more character to the credits animation (drunken teamster)

* Fixed bug where roads could be laid in oceans

* Disabled 'F' hotkey (an artifact of the editor)


