Red Faction

german version 1.10

company: Volition (www.volition-inc.com) /
         THQ (www.thq.com)
         
homesite: www.redfaction.com

1.10 version changes:
Made changes to require fewer hard drive accesses during gameplay.
Fixed data-mismatch problem when joining a multiplayer server that
 gave the Data does not match error message.
Fixed instances where a multiplayer server would crash when kicking a
 player.
Fixed railgun trajectory visual to no longer deflect off some walls.
Fixed crash from clicking on scroll bar in multiplayer map list.
Fixed misplaced dedicated server/password icons on Servers screen when
 using 1280 resolution.
Fixed selection problem when changing Filter on Servers screen.
Fixed server list to properly identify servers running mods
Fixed console closing problem.
Fixed crash instances caused by hitting both Shift keys
 simultaneously.
L14S3 endgame screen text now displays properly in 800x600.
Railgun will properly fire through multiple targets.
Removed delay in picking up dropped weapons in multiplayer.
First-person arms on Scientist Parker and Ultor Scientist now
 match models in multiplayer.
Zooming in with scoped weapons now displays scope if first person
 weapons are turned off.
Disabled Shift-Esc to quit out of game.
Dedicated server now skips over any missing maps found in map lists.
Disabled save games during the bomb defuse screen.
RED levels now work when you install the game to a directory path
 with spaces in it.
Fixed crash with the RED running out of VRAM when desktop is at very
 high resolutions.
Changed RED to favor the updated CHM help file, if it exists.
Removed unused flags from REDs Light Properties dialog.
RED can now import V3D files as mesh brushes. Requires V3D exporter
 for 3ds Max found in the RFToolkit.
