The Nations - Patch 1 (version 1.01)
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Fixed Major Bugs

- The mission goal 'Offer goods to an opponent' could not always be achieved.
- Performance dropped in long games.
- Villagers that collect resources sometimes stopped working.
- Some crashes have been removed.

Fixed Minor Bugs

- Citizens only asked for luxury goods once they've been invented.
- The same screenshot was shown for all saved games In the Load Game dialogue in the options menu.
- When part of a wall is destroyed, any guards that were standing on it kept floating in the air.
- In the first Pimmon mission, the player was only credited for having trained a fisher when this fisher was not sailing his boat.

Fixed Bugs in Multiplayer Mode

- Animals that were killed by a hunter sometimes kept moving.
- Villagers 'jumped' when the network connection was slow.

Changes

- In the training dialog, the Policeperson job was moved to the Military category.

New Features

- The 'Next Message' button is also present in the last message.
- You can now add or subtract 10 units in various dialogs by clicking on the +/- buttons with the right mouse button.
- When offering goods, a message appears when the offer has arrived.
- The message that appears when a citizen has died now also indicates which citizen died.
- All players now see the effects of a catastrophe sent by a player.
- The version number of the game is shown in the bottom right corner of the main menu.
- Music is no longer streamed when the music volume is set to 0%.
- Various smaller design changes were made.
