WWII Online

update 1.20 to 1.21

company: Playnet.com

homesite: www.wwiionline.com

-Fixed a "side-switch at despawn" bug that allowed you spawn as a 
French soldier, for example, at a facility that changes to German 
ownership before you despawn. You were able to select a German 
vehicle as a French soldier when you respawn in this example, and 
also chat to the Germans while you were French. 

-Added a pop-up message to inform players when their base has been 
captured. This message displays when you shift esc back to your 
spawn origin IF that facility has been captured. 

-Added code to prevent infantry from riding enemy vehicles. 

-Added firebases to the list of facility objects that count towards 
calculating the RTB code. These affect only ground 
vehicles/infantry, and only if the firebase is "visible" (as in 
open). 

-Improved the RTB calculations for RTB code. There were instances 
where exiting at your base would return a "Rescued" rather than a 
"RTB". 

-Fixed a CTD in the particle system.

-Fixed a cause of the Blue Sky bug.

-Fixed a cause of the Purple Sky bug.

-Strengthened code that places a rider of a "discoed" truck/tank to 
be placed on the ground.

-Fixed a bug in the keymapper where an axis was not saving if change 
per second info was not filled out.

This version is a lot more stable under the testing we have been 
running. This should fix a lot of the problems at shift-esc and 
riding vehicles.
