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                   World War III Black Gold
                        Version 1.2
                         21.05.2002

 Copyright 1999-2001 Reality Pump Studios and Zuxxez Entertainment AG 
              Published by JoWooD Productions
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World War III: BLACK GOLD



 1. LOCAL AREA NETWORK GAME
 2. INTERNET GAME
  2.1.  Server port configuration
  2.2.  How to join interenet server
  2.3.  Client port configuration
 3. WARNET
 3.1.  New commands
 3.2.  WARNET ports

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1. LOCAL AREA NETWORK GAME

After you have joined a session and before starting a game, you can view the connection 
speeds displayed, on the left, by the players names. Lower values indicate faster 
connections.

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2.  INTERNET GAME

The 1.1  version  includes a modified version of network coding that allows a player to
join an Internet game without using a WARNET server. The game uses only one UDP port.

The player can specify the UDP port in which the game is to be played. 
This results in a better cofiguration for NAT and Firewalls.


 2.1. Server port configuration.

  When creating a new session the palyer needs to give the UPD port number used by the server. 
  The number should be written after a colon in a session name.

  Example:
      session_name: 9000

  WARNING! 
   Sessions created with a UPD port will not be visible in a local network. 
 
   Sessions can also be created without naming the UPD port. 
   In this case DirectX will assign a port automatically and players will be 
   able to join the game without giving the port number.
 
 2.2. How to join an internet game

  In the Protocotol window, the player should select TCP/IP and write down the server name (or IP address)
  and the session port number.

  Example:
    www.topware.pl:9000
    192.168.15.18:9000

  WARNING! If a serever does not assign the port number when creating a session, the player 
  must give the address without a port number.

 2.3. Client port configuration.
 
  Before starting the game, the  player should  open NetConfig.cfg file and write 
  down the UPD port no. there.
  This port is necessary to get through to NAT or Firewall.

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3. WARNET

 3.1. New commands
  
  Two new commands were added to the chat window:
  Nickname change command:
  /nickname "password" "new_nickname"

  After your nickname has been changed it is advisable to disconnet from the server and then reconnect again.

  Password change command:
  /passwd "old_password" "new_password"

 3.2.  WARNET ports

  A client uses port TCP 17171 to connect to the WARNET server and games are always  played
  in UDP 17771 port.




