README FOR SID MEIER'S SIMGOLF

Version 1.01

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INDEX

1. Requirements
2. Installation Instructions (includes enabled Font Smoothing)
3. Un-installation Instructions
4. Known Game Issues
5. Known Compatibility Issues
6. Credits
7. Legal Information

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1. Requirements


Sid Meier's SimGolf requires DirectX 8.0a or greater. (The most recent 
version of DirectX is at the following url http://www.microsoft.com/directx)

Sid Meier's SimGolf requires OpenGL and OpenGL compatible video drivers, please
visit your video card manufacturer's web site to download and apply the latest
drivers for your video card.  (http://www.glsetup.com, for Win 9X users)

Windows 95 users may need to download the OpenGL 1.1 patch from Microsoft's 
website in order to play Sid Meier's SimGolf at the following URL: 
http://download.microsoft.com/download/win95upg/info/1/W95/EN-US/Opengl95.exe



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2. Installation Instructions


MINIMUM CONFIGURATION
* Windows XP, Windows Me, Windows 2000, Windows 98, Windows 95 
  (Windows NT not supported)
* 300 MHz Intel Pentium II or AMD K6-2 processor 
* 64 MB RAM 
* 4x CD-ROM/DVD-ROM drive 
* 300 MB free hard disk space plus space for saved games (additional space required for 
  Windows swap-file and DirectX 8.0 installation)
* 8 MB video card with DirectX 8.0 compatible driver 
* DirectX 8.0 compatible sound card
* Keyboard
* Mouse

RECOMMENDED
* 500 MHz or faster Intel Pentium III or AMD Athlon processor 
* 128 MB or more RAM
* 8x or faster CD-ROM/DVD-ROM drive
* 16 MB video card with DirectX 8.0 compatible driver


A. Double click on the setup executable for Sid Meier's SimGolf (Note that
you must agree to the terms of the license agreement in order to install 
the game.) 

B. Follow all prompts.

C. Enabling Smoothed Screen Fonts: To enable Font Smoothing, open the Display 
Control panel, select the Effects tab, and check 'Smooth edges of screen fonts'

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3. Un-installation Instructions


A. Start Windows Operating System

B. Click the Start button on your Windows taskbar, then select settings > 
control panel > add/remove programs. Select Sid Meier's SimGolf and 
then click ok/uninstall to proceed with un-installation. 

C. Follow all prompts.

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4. Known Game Issues:


Not Documented in the Manual:

How to import your face into Sid Meier's Sim Golf

You can use just about any graphics editing program, as long as it 
supports pcx file format.  This tutorial is done with the evaluation 
version of a popular paint shop program.

Step One: Your Face
You will need 3 versions of your face, normal, happy, and angry.  They 
are used to reflect the moods of your customized golfer.  You can scan 
in existing photographs, or snap a few pictures with your digital camera.

Step Two: The Template
Open a file called M_HeadTemplate.pcx (male) and F_HeadTemplate.pcx (female)
in the “Heads” folder, in your SimGolf directory.  This is the file you will 
be pasting your heads into.

Step Three: Get your heads ready
Ok.  Now that you have your heads digitized.  We need to do a few things to 
get them ready to be pasted into the template file.  So, open the images of 
your heads and lets get to work.

First, we need to paint background to white (255,255,255).  Because that is 
the color the golfer heads in the game are anti-aliased to.  Then, resize the 
image so your face is roughly the same size as the heads on the template.  
Now, cut out your face and paste it into the template.  Make sure your chin 
lines up with the bottom of the head in the template.  The easiest way to cut 
out your face  is to use a "magic wand" tool to select the white around your face, 
then inverse the selection.

Repeat step three for all 3 faces.

Step Four: Clean up
There is one last thing we need to do before we save the file, clean it up.  
We need to paint way the lighter pink outlines in the template.  Those 
outline were there to help you position your faces, and are no longer needed.  
Just carefully paint over them with the darker pink color (255,0,255).

Step Five:  Saving your file
Place an “M_” in front of the filename if it's a male, and a “F_” if it's a 
female.  Save the file in the “Heads” folder, in your Sim Golf demo directory.

Step Six:
Fire up the game and have fun!


Other Known Game Issues:

When attempting to run the game in 16-color desktop mode, the game will quit 
without providing an error message.  To correct this, desktop colors must
be set to 256 colors or higher in order to run SimGolf.

When attempting to run the game in 640x480 desktop mode, the game will quit
without providing an error message.  To correct this, the desktop resolution
must be set to 800x600 or higher in order to run SimGolf.

****You may import your own head images for your own golfers (need tutorial 
from artist inserted here).****

When placing terrain, the interface may occasionally obscure the ability to
place a terrain tile (if placing terrain in close proximity to the edge of the
interface.  To avoid this, scroll the game map so that the area you will place 
the terrain in is centered, and then proceed to place terrain as normal.

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5. Known Incompatibility Issues:


The following are known issues with the autorun program:

When using Windows 95, the link to http://simgolf.ea.com may not function 
correctly.  Please use the link in the SimGolf folder of the start menu, 
or manually enter the address into your web browser url box.

When selecting EA Help from the autorun program menu, clicking Support Info,
Online, and then Contact Technical Support it appears that nothing happens.
To remedy this, either install SimGolf and select EA Help from the start menu
options, or explore the CD manually and run the en-us_eahelp.hlp file in order
to access this particular feature.



The following are known issues with the Install Program:

When installing to an invalid drive (ie a floppy drive or drive with no available
space), the install program may not allow the user to attempt to pick a valid 
drive, and will close instead.  To correct this, select a valid drive that has the 
appropriate amount of free space (see requirements).

When installing DirectX 8.0 as prompted by the install program, the DirectX 
install program will prompt to reboot the system.  After the reboot is 
complete, users will have to manually restart the SimGolf installation to begin 
installation again.



There are known issues with the following soundcards:
(Note that 3D Sound and Gameport are not supported.)

Altec Lansing ADA70 USB Speakers, with Direct X Diagnostic Driver 
Version 4.10.00.1998, and Windows 98 Default Driver results in no 
game audio.

Ensoniq SoundScape PNP, with Direct X Diagnostic Driver Version 
4.02.00.000 Drivers and Ensoniq driver v.4.02.0151 results in 
crackling audio. Additionally, while loading a course, sound gets 
stuck in a continuous loop and does not stop until game is closed.

Microsoft Digital Sound System 80 USB, with Direct X Diagnostic 
Driver Version 4.10.00.1998, and Windows 98 Default Driver results 
in no game audio.

OPTI 82C 931, with Direct X Diagnostic Driver Version 4.00.00.0000, 
and Direct X 5.0 Driver results in popping audio throughout game.



There are known issues with the following video cards:

Cirrus Logic 5464 4MB PCI card; when using the Windows 2000 
default driver (no manufacturer drivers being available) it will
distort game audio when using this video card.



There are known issues with the following CPUs:

AMD K6-2 266MHz 3DNow! (Socket 7 Bus) Long load times scrolling and 
placement of items is very slow, and offers very poor performance 
overall.

Intel Celeron 266MHz (Slot 1 Bus) Long load times scrolling and 
placement of items is very slow, and offers very poor performance 
overall.



There are known issues with the following Operating Systems:

Windows 95 - When closing SimGolf, the desktop resolution will be 
set to 800x600.  Right-click on the desktop, select properties, 
select settings, then select the correct desktop resolution and
apply in order to return to the correct desktop settings.


Windows 95 - Has compatibility issues with DirectX 8.1 which will
prevent SimGolf from running correctly.  It will be necessary to 
uninstall DirectX 8.1 from Windows 95 systems in order to play
SimGolf.


Windows 95 - When attempting to run the game a program errors occurs 
stating, "A required. DLL file, GLU32.DLL, was not found." The 
game then terminates. If the OpenGL v.1.1 patch for Win95 
(available from Microsoft's windows update website) is installed, 
the game will then run. However, when the game is running the 
windows start bar remains on screen during the game preventing 
access to some game menu options. Game also seems to run a little 
slower than normal.

Windows 95a - When attempting to run the game a program errors occurs 
stating, "A required. DLL file, GLU32.DLL, was not found." The 
game then terminates. If the OpenGL v.1.1 patch for Win95 
(available from Microsoft's windows update website) is installed, 
the game will then run. However, when the game is running the 
windows start bar remains on screen during the game preventing 
access to some game menu options. Game also seems to run a little 
slower than normal.

Windows 95 OSR2 (95b) - While running the game, the windows start 
bar remains on screen during the game preventing access to some 
game menu options. Game also seems to run a little slower than 
normal.

Windows 2000 / XP - While playing the opening and closing Bink movies
there may be stuttering or skipping during the play of the movie, 
depending upon system setup and hardware.

Windows XP - Ejecting the CD during the installation of the game may
halt installation, and may also result in orphaned game and/or install
files on the system.

Windows XP - Limited users may need a higher permissions level in order
to install SimGolf.  Please consult your system administrator.

Windows XP - Installer does not account for friendly error messages that
are generated by not having certain rights in XP (the appropriate level of
user rights necessary to install software on XP).  Please make certain your
user settings are configured to install software on your computer.  Consult
your system administrator for further assistance.

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6. Credits


DESIGN
Sid Meier 

PROGRAMMING 
Sid Meier 
Jacob Solomon
Javier Sobrado
David McKibbin

ART
Greg Cunningham, Lead 
Greg Foertsch 
Steve Chao 
Marc Hudgins 
Dennis Moellers 
Ryan Murray
Alex Kim
Kevin Margo
Dorian Newcomb
Mike Bazzell

MUSIC & AUDIO
Mark Cromer

PRODUCTION
Mike Gibson 
Michael Fetterman

FIRAXIS MARKETING
Lindsay Riehl
Kelley Gilmore
Dan Magaha

ADDITIONAL ART
Jon Marro, Intern
Megan Quinn, Intern
Justin Thomas, Intern
Zach Wilson, Intern
Rick Kolesar
Tracy Smith

ADDITIONAL PROGRAMMING
Pat Dawson
Jon Armoza, Intern

PRODUCT TESTERS - AQI
Clint McCaul
John Kuhn
Debby Dillon
Scott Kramperth

SPECIAL THANKS
Barry Caudill
Ellie Crawley
Jim Crawley

The Swing Central Band:
Mark Cromer
David Smith
Nathan Reynolds
Emanuel Coleman

FIRAXIS WOULD ALSO LIKE TO THANK:

Our Families, including: 

Susan Meier
Ryan Meier
Alisha "Eeka" Vincent
Barbara Merrin
Julia Thurston
Anne Takeuchi
Alice Wright
Donna, James, and Nathan Cromer
Sparkle the "Homicidal TerraHawk"
Flieo aka - "Big"
Peanut aka - "Little"
Gus McBarkalot
Sid the Vicious Hamster



MAXIS

PRODUCER
Nana Chambers

ASSOCIATE PRODUCER
Fred Dieckmann

PRODUCT MANAGER
Emily Kenner

SENIOR PUBLICIST
Robin Chandler

TECHNICAL WEBSITE DIRECTOR
Mark Templin

ASSISTANT WEBSITE PRODUCER
Daniel Grove

WEB DEVELOPER
Griff McClellan
Noel Molon
Wren Weburg



ELECTRONIC ARTS

EA GODFATHER
Bing Gordon

TESTING MANAGER
Kurt Hsu

PRODUCT SUPERVISOR
Ludon Lee

LEAD PRODUCT TESTER
Zach Mumbach 

ASSISTANT LEAD PRODUCT TESTER
Edmund Huey

CORE PRODUCT TESTERS
Ian Riff
Shari Tague

ADDITIONAL TESTERS
Mike Doran
Bryan Caton
Brad Solari 

CUSTOMER QUALITY CONTROL
Ben Smith
Dave Knudson
Andrew Young
Darryl Jenkins
Tony Alexander
Anthony Barbagallo

PACKAGE DESIGN
Mike Lippert 

PACKAGE PROJECT MANAGMENT
Adrienne Rogers 

PACKAGE ILLUSTRATION / PHOTOGRAPHY
Jon Watson

DOCUMENTATION
Sharon Maher

DOCUMENTATION LAYOUT
Big Idea Group, Inc.

SimGolf Uses Bink Video. Copyright (C) 1997-2002 by RAD Game Tools, Inc.

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7. Legal Information

SimGolf Uses Bink Video. 
Copyright 1997-2002 by RAD Game Tools, Inc.

(C)2002 Electronic Arts Inc.  All rights reserved.
EA GAMES(TM) and MAXIS(TM) are Electronic Arts Brands.

Firaxis Games and the Firaxis Games logo are 
registered trademarks of Firaxis Games Inc.


