Changes for Kharkov '42 1.02a
    - Fix for AI bug that resulted in no attacks.

Changes for Kharkov '42 1.02
    - Added number of turns to File Selection Dialog.
    - Fixed a PBEM replay bug that occured with opposing side performed a
      Corps Attachment during their turn.
    - Fixed bug that resulted in program hang when Reachable Hexes is turned
      on and a unit is eliminated by Op Fire.
    - When Manual Defensive Fire is in effect, units are deselected after
      firing.
    - Fix so that towed guns get benefit of Bunkers and Pillboxes.
    - Added ability for Engineer units to clear Rubble.
    - Added new Vehicle Breakdown feature (see Movement section of Users
      Manual).
    - Supply Sources are not shown when FOW is in effect.
    - When an organization is highlighted, the Jump Map draws an oval around
      the approxmiate extent of that organization.
    - Added ability to prevent File Saves during turn in PBEM encrypted battles.
    - Added Indirect Fire Spotters Highlight function for highlighting spotters
      of Indirect Fire Units and "W" hotkey for this (see View Menu).
    - Change to Unit List displayed from Reinforcement Dialog to indicate
      Travel (T) and Rail (R) Mode of reinforcements.
    - Addition of Explicit Supply Optional Rule, but no scenarios implement
      the rule yet.
    - Added additional functionality to Order of Battle Editor through a new
      Components Menu.
    - Fix for crash in Two-Player Hot-Seat when turn is advanced with
      Reachable Hexes left on.
    - Fix for being able to Damage Ford hexsides.
    - (Oob) Fixups to Order-of-Battle.
    - (Scn) Fix to Bridge Engineer of scenario #24.

Changes for Kharkov '42 1.01
    - Added new 3D Counters option in Settings Menu.
    - Added feature to Order of Battle Editor to fix indexing problems with
      OB files.
    - Fix to German air availability at beginning of campaign.
    - (Scn) Changes to air support in main campaign and some day 1 scenarios
      based on new information.
