Changes for Bulge '44 1.02
    - Change to Fatigue accumulation factor from 3 to 2 (see Fatigue section
      of Users Manual).
    - Added Hot Key "P" for displaying the Organization Dialog.
    - Added View | Hex by Coordinate in the Main Game and Scenario Editor
    - Added Alternative Scrolling Setting for cases where default scrolling
      causes video display problems.
    - Supply Sources are now retained when the Explicit Supply Optional Rule
      is in effect for the purpose of determining Isolation only.
    - Added the ability to Shade protected reinforcement hexes (see View Menu
      in Main Program Manual).
    - (OB) Changed Airborne Engineer units to be Engineer type.

Changes for Bulge '44 1.01a
    - Fix for On Foot units not regaining transportation.
    - changed PDT to V8 to enable Air Strike Hex Limit Rule

Changes for Bulge '44 1.01
    - Added ability to OB Editor to update component strength values.
    - Change so that units that are ferried must consist of Men (not Guns or
      Vehicles) in addition to movement class restrictions.
    - Fix for recovered Deception and HQ units without unit pictures.
    - Added Air Strike Hex Limitation which limits number of air strikes
      possible against any one hex per player turn (see Air Power section of
      Users Manual).
    - Fix for immobile towed guns firing more than once under Optional
      Indirect Fire Resolution.
    - (OB) Fixed type of Airborne Engineers to be Motorized Engineers.
    - (OB) OKW Reserves are now attachable to other Corps.
    - (OB) Third battalions in 5 FJ Division added.
