..::  February 25, 2003 ::..


..::  O.R.B Patch 1.03  ::..

..:: FIXES ::..

- Fixed various bugs in the MP Screens vs Gamespy.


..::  February 10, 2003 ::..

..::  O.R.B Patch 1.02  ::..

..:: FIXES ::..

- Fixed the issue with Gathering of the Paths scenario where continuing from a 
  saved game after the map had been finished, would not allow the map to end.
- Fixed bugs in Alyssian Scenarios 2 and 3.
- Fixed erratic never-ending bug in Tutorial 6.
- Unable to build capital ships in certain maps due to stealing all the required 
  techs has been fixed.
- Improved follow and attack unarmed ships.
- Improved fonts for 640x480 and 800x600 resolutions.
- Fixed multiplayer bug, where captured ships are shown in the wrong color.
- Fixed bug with docked ships having wrong names displayed.
- Freighters and other ships can now be docked inside of asteroid bases.
- Minor docking bugs fixed.
- Tech tree display order fixed.
- Pressing group number will also select docked ships.
- Debris and explosion can now be seen by winning team.
- Improved capital ship combat with asteroid structures.
- Mineable asteroid found message is displayed when a new resources asteroid is 
  scanned.
- Client timeout causes everyone to timeout bug.
- AI teammate not updating properly when changing race in spaceport team game.
- Scenario download bug.
- Chat colors during paused game.
- Quit during paused game causes pause to set next game.
- Spy messages for dropped players.
- Fixed intermittent HyperSpacing bug.
- Blue dialog boxes in campaign have been removed.
- Fixed a bug where win98 users could not join a game hosted on another OS.
- Better detection of game desynchronization on multiple machines during network
  play.
- Fixed the saving and loading back of a game in skirmish and multiplayer.
- Fixed a gamespy lobby crash bug after aborting or ending a multiplayer gamespy 
  game.
- Fixed a bug where the user would periodically get asked to register his cd key
  even if it was already entered previously.
- Fixed a bug where, when restoring a savegame, a player could change his race 
  which caused the game to crash (user is now prevented from modifying his race 
  on a restored game).
- Fixed a bug where a client joining a game goes into the multiplayer game 
  settings screen when the user launches the game, used to crash or something 
  but now works correctly.

-EDITOR: Sun zones have been removed.
-EDITOR: Crash bug when the move down button is pressed with only one trigger.
-EDITOR: Brush palette icon for the Alyssian cloaking carrier has been fixed.
-EDITOR: Can no longer have less than two players.
-EDITOR: When triggers blocks are deleted, modified or moved the current focus 
         is maintained.
-EDITOR: Graphical issue causing the trigger window to become entirely gray has 
         been fixed.
-EDITOR: Crash if a bad spaceport type is selected has been fixed.
-EDITOR: Trigger Windows are no longer system modal.
-EDITOR: View is no longer reset by the scenario editor.
-EDITOR: Add button no longer need for starting locations.
-EDITOR: Umbra and Penumbra removed.
-EDITOR: Planet names are dynamic in scenario editor.
-EDITOR: Fog top and bottom material is not reset when recreating sun or 
         objects.
-EDITOR: Mist color is not reset when asteroids are recreated.
-EDITOR: Asteroid string points are now moveable.

..::  NEW MP/SKIRMISH FEATURES  ::..
-Choose starting carrier type for carrier and no portal carrier games.

-Ability to set the Hull percentage for bases, capital Ships, fighters, cargo 
 ships, and support ships.
-Starting Tech level option.
-Maximum tech level option.
-Disallow repair ships from repairing capital ships in combat option.
-Stronger turrets option.
-No orbiting asteroids option.
-Multiplayer AI Players.

..::  NEW EDITOR FEATURES  ::..
-EDITOR: Disable Unit in zone trigger.
-EDITOR: Dedicated carrier/no portal carrier map starting locations.
-EDITOR: Mode to see in game names.
-EDITOR: Multiple trigger lists available for use.
-EDITOR: Search is available for triggers.
-EDITOR: Additional textures will preview textures.


..::  November 12,2002  ::..

..::  O.R.B STABILITY PATCH 1.01 ::..

..::  FIXES ::..

-Bug that causes persistent research and fleet to not function on some Windows 
 XP configurations has been fixed.
-When a multi player game re-synchronizing, manpower distribution will be 
 maintained.
-Troop Transport Pods will return to their Troop Transport if the Commando gets 
 destroyed before boarding.
-Commandos will return to their Troop Transport Pod if the target re-enables 
 before the Commando reaches it.
-Intermittent Crash bug caused by destroying the Troop Transport Pod right 
 before the Commando boarded has been fixed.
-Bug that caused Manpower to be reduced a bit after some loaded games has been 
 fixed.
-Intermittent Crash bug that occurs during combat has been fixed.
-EDITOR: Running the scenario editor will no longer overwrite audio and video 
         settings.
-EDITOR: Player Resources are properly displayed
-EDITOR: Message Box is displayed when an invalid team ID is entered for a 
         player.
-SKIRMISH: Pherngal map has been fixed.

..::  NOTE  ::..

-For those who have encoutered the WinXP bug, it is strongly recommended to 
 delete any existing profiles and create new ones.