Kingdom Under Fire

international version 1.103

company: Phantagram (www.phantagram.com) /
         Gathering of Developers (www.godgames.com)

homesite: www.kingdomunderfire.com

v1.103
1) Adjusted Counter-Relationships according to unit size 
2) Fixed the bug that building disappears after upgrading Keep in explored area
3) Buildings under construction when exploring the area remain visible in pale fog
4) Fixed few bugs on 13th mission
5) Fixed abnomal freezes on Minotaur-appearing missions

2. Balance Adjustment in Patch 1.103 

1) Human Alliance
Knight Templar
-Added Counter-Relationship against Ogres
Before
Knight Templar: 1500 Gold, 200 Iron, 50 Mana to train
Elven Ranger: Air Attack Delay 120
After 
Knight Templar: 1500 Gold, 200 Iron, 0 Mana to train 
Elven Ranger: Air Attack Delay 100 
Castle:    HP+1000 
Lord's Castle:    HP+500 

2) Dark Legion 
Dark Elf
- Added Counter-Relationship against Warriors
Before
Demon: Mana Drain 200, Mana Vortex 300
Desecrated Altar: 1800 Gold, 1000 Iron to Construct
After 
Demon: Mana Drain 50, Mana Vortex 150 
Desecrated Altar: 1500 Gold, 1000 Iron to Construct 

v1.101
Changes to units:
- Human Alliance 
  Before After 
Knight Templar
before: 1500 Gold, 200 Iron,100 Mana to train
after: 1500 Gold, 200 Iron, 50 Mana to train 
Cleric
before: 1000 Gold 300 Mana HP120 Mana Point 300
after: 1000 Gold 200 Mana HP100  Mana Point 400  

- Dark Leigion
Lich
before: Lich 2000 Gold, 600 Mana to train
after: 2000 Gold, 700 Mana to train 


v1.10

- Fixed major bug in network play improving stability 
- The opponents intentional disconnect won't count as your loss any 
  more. 
- Disconnection problems in network play have been fixed. 
- Wargate Record will not be affected unless the game has been 
  played longer than 3 minutes. 
- Observers are also enabled to see cloaked units of players. 
- Structure HP increases relatively as the construction progresses. 
- Random Team color in Multi-play game (Except Mission Play) 
- Got rid of the bug where tiny fog portions chased characters. 
- Knight Templar's HP doesn't rise when casting Holy Aura. 
- Fixed the bug Mana Vortex doesn't work when Demon's Mana Drain is 
  upgraded. 
