Kingdom Under Fire

international version 1.101

company: Phantagram (www.phantagram.com) /
         Gathering of Developers (www.godgames.com)

homesite: www.kingdomunderfire.com

v1.101
Changes to units:
- Human Alliance 
  Before After 
Knight Templar
before: 1500 Gold, 200 Iron,100 Mana to train
after: 1500 Gold, 200 Iron, 50 Mana to train 
Cleric
before: 1000 Gold 300 Mana HP120 Mana Point 300
after: 1000 Gold 200 Mana HP100  Mana Point 400  

- Dark Leigion
Lich
before: Lich 2000 Gold, 600 Mana to train
after: 2000 Gold, 700 Mana to train 


v1.10

- Fixed major bug in network play improving stability 
- The opponents intentional disconnect won't count as your loss any 
  more. 
- Disconnection problems in network play have been fixed. 
- Wargate Record will not be affected unless the game has been 
  played longer than 3 minutes. 
- Observers are also enabled to see cloaked units of players. 
- Structure HP increases relatively as the construction progresses. 
- Random Team color in Multi-play game (Except Mission Play) 
- Got rid of the bug where tiny fog portions chased characters. 
- Knight Templar's HP doesn't rise when casting Holy Aura. 
- Fixed the bug Mana Vortex doesn't work when Demon's Mana Drain is 
  upgraded. 
