# Independence War 2: Edge of Chaos

Version F14.6

This upgrade is intended for all versions of Edge of Chaos before F14.6. It will upgrade F10.x European release versions, F12.0 European patched versions, and the F12.0 US release version.

## Installing the Upgrade

To upgrade Edge of Chaos, run the upgrade installer (eoc_upgrade_f14.exe) and follow the on-screen prompts. The installer will locate your installed copy of Edge of Chaos and update it to version F14.6.

The installer will not allow you to upgrade in the following circumstances:

- You do not have Edge of Chaos installed
- You have already installed the upgrade

If you uninstall Edge of Chaos and re-install it later, you will need to re-install the upgrade as well.

## Changes in version F14.6

General fixes

- Remote missiles now have the correct blast radius of 2km.
- Old trade mission objectives are now cleaned up.
- Various fixes to specific trade missions.
- Haven Station tour no longer activates after Act 1.
- Fixed Sensor Disruptor mount point.
- Beam weapons no longer 'explode' occasionally.

Mission fixes. WARNING: Contains plot spoilers!

The Prelude

- Junkyard Challenge: Made AI ships weaker.
- Junkyard Challenge: Fixed a problem with mission cleanup.

Act One: Hoffer's Wake

- The Great Escape: Increased the weapon and LDA loadout for the tug.
- Candy From a Baby: Clean up properly if the player doesn't go to the distress call.
- The Heist: Relaxed position checks for the pod exchange.
- The Trouble with Gunstars: Simplified the gunstar activation pattern.
- Lucrecia's Horde: Fixed problem with the death of the hostages.
- Lucrecia's Horde: Fixed collision problem with hostages.

Act Two: The Badlands

- Corporate Holdings: Fixed crash when travelling through the backdoor L-Point.

Act Three: Edge Of Chaos

- Into Chaos: Prevented the player destroying Jafs.

General improvements

- Mission trades now list the client instead of the faction.
- Mission trades are all at the top of the trades list.
- User modifications can now be selected from the front-end interface. [details]
- Multiplayer: The network code now uses a DirectPlay 8 transport layer. [details]
- Multiplayer: The framework for network game types is more flexible, and we've added new games and maps. [details]

## Changes in version F12.0

General fixes

- Multiplayer: Fixed a problem with the server sometimes not recognising powerups.
- Instant Action: The supply vessel now prevents the player from hitching a ride when it leaves the area.
- Scoring inaccuracies with rockets have been fixed
- Wingmen no longer duplicate their log messages when killing targets
- Fixed crash when pausing on the Customise Loadout screen.
- Opening the starmap in capsule space no longer causes a crash.

Mission fixes. WARNING: Contains plot spoilers!

Act One: Hoffer's Wake

- Lucrecia's Horde: Fixed problem with skipping cutscene.

Act Two: The Badlands

- High Noon: Fixed the long hang which could occasionally occur at the end of the mission.
- The Exile: Mission now resets if you lose the Ambassador.
- Blockade Runner: Fixed problem where two copies of this mission could run at once under unusual circumstances.
- Grassy Knoll: Fixed problem where two copies of this mission could run at once under unusual circumstances.
- Hide and Seek: You can't dock to the maintenance flitter until after you've been told to.
- Dante's Inferno: Prevented the cargo yard from being recreated after it was destroyed.

Act Three: The Edge of Chaos

- Scavenger: The Maas fighters are now hostile earlier in the mission.
- Scavenger: Added a missing objective to the list.
- Raising the Ante: Wingmen no longer get lost in LDS.
- Christmas L-Point: The L-Point now stays visible if you return to the base.
- Into Chaos: The final email is no longer sent twice if you save and re-launch after it has been sent.

General improvements

- When you click on an item in the Trades screen, the number you currently own is displayed in the information box.
- Rapid Fire PBCs have been rebalanced. They draw more energy and travel slightly slower than they did previously.
- Multiplayer: The multiplayer server has been made more responsive.

# Independence War 2: Edge of Chaos

Version F10.0

Thank you for purchasing Independence War 2: Edge of Chaos. We hope you enjoy playing this game as much as we have enjoyed creating it. This file contains the latest information on installing and running the game. Please read this file to help you get the most out of the game on your computer.

For the latest news and updates visit our website at http://www.independencewar.com.

Please don't make illegal copies of Edge of Chaos. It takes a committed team of hard-working people to make a game of this kind. By purchasing this game you have signaled your support for us to continue to make games of this size and quality in the future.

Thank you,

Everyone at Particle Systems

### CONTENTS

### SYSTEM REQUIREMENTS

### INSTALLING EDGE OF CHAOS

### UNINSTALLING EDGE OF CHAOS

### MANUAL ADDENDA

### CONTROLS

### VIEW CONTROLS

### EXTERNAL CAMERA VIEW CONTROLS

### AUTOPILOT SELECTION

### WINGMAN CONTROLS

### TURRET FIGHTER COMMANDS

### TARGET LIST AND TARGETING

### WEAPONS

### SHIP FLIGHT CONTROLS

### COMMAND MENU CONTROL

### MISCELLANEOUS KEYS

### TRI POWER DISTRIBUTION

### MULTIPLAYER KEYS

### CUSTOM CONTROLS FOR ADVANCED USERS

### TROUBLESHOOTING

### VIDEO CARD PROBLEMS

### SOUND CARD PROBLEMS

### CONTROLLER PROBLEMS

### MULTIPLAYER PROBLEMS

### TECHNICAL SUPPORT

### INDEPENDENCE WAR 2 WEB SITES

### CHANGE HISTORY

### LEGAL INFORMATION

## SYSTEM REQUIREMENTS

#### Minimum specification:

- Intel Pentium II or compatible CPU (400Mhz or above)

- 12MB 3D Accelerator Card with up-to-date DirectX drivers

- 64BM of RAM

- Quad-speed CD-ROM Drive

#### Recommended specification:

- Intel Pentium III, AMD Athlon CPU or above

- 32MB 3D Accelerator Card with Hardware Transform and Lighting support and up-to-date DirectX drivers

- PCI Sound Card with hardware 3D sound and up-to-date DirectX drivers

- 128MB of RAM

- Quad-speed CD-ROM Drive

- 3-axis 4 button joystick with a 4-way hat switch

#### In addition your machine should have the following:

- Microsoft DirectX 8.0 (installed by the game)

- 600MB of free space on the hard disk for installation

- 150MB of space on the system disk after installation (for virtual memory).

#### If you wish to play multiplayer games, you will also need:

- TCP/IP LAN to play Local Area Network games

- An Internet connection to play over the Internet

Back to Contents

## INSTALLING EDGE OF CHAOS

We recommend defragmenting your hard disk before installing Edge of Chaos. For more information see your Windows documentation.

After starting your computer place the CD marked EDGE OF CHAOS Install Disk into your CD-ROM drive. The set-up program will then start automatically. Follow the on screen instructions to install the game.

If you do not have Autoplay enabled, open My Computer and double-click on the icon for your CD-ROM drive, then double-click on SETUP.EXE to start the install program.

Microsoft (R) DirectX 8.0 (R) will be installed automatically if it is required. If you already have DirectX 8.0 or later, the installer will skip this step.

After the game has been installed you can play from the Windows Start menu or by inserting the CD marked EDGE OF CHAOS Play Disk. You must have this CD in the drive to play the game.

Back to Contents

## UNINSTALLING EDGE OF CHAOS

Select the "Add/Remove Programs" from the Control Panel and highlight "Independence War 2: Edge of Chaos" component before clicking the "Add/Remove" button. This will remove the main Edge of Chaos program and data files. However files created by the user while playing the game (such as savegame files) will remain. These can be manually deleted.

Back to Contents

## MANUAL ADDENDA

### CHANGES TO THE HEADS-UP DISPLAY

#### SHIELD SYMBOLS IN TARGET BRACKETS

As described in the combat manual, your ship will usually be protected by LDA shield systems. Each LDA can only defend against a single target.

Hostiles tracked by your shields are indicated on the HUD by small triangles by their target brackets. A triangle above the target brackets shows that your upper shield is tracking the target.

Conversely, a triangle below the target brackets indicates that your lower shield is tracking the target. If your vessel is only fitted with one shield, then it is represented by the upper triangle.

Your shields try to track the closest hostile within their arc of coverage. This means that you can have one hostile tracked by both shields. If all hostiles are in your rear quarter, then none of your shields will be able to track them.

#### THE STARMAP

In addition to controlling the Starmap using the cursor keys or joystick hat switch, you can use the mouse. Click the left mouse button on a location to select it. The map will scroll and zoom to view the selected location. Click the left mouse button on the location again to close the map and target the selected location. Click the right mouse button to zoom out one level.

You can also scroll the map by moving the mouse pointer to the edge of the screen. Please note that you can not click on the central HUD menu symbols, these operate in the normal way as described in the manual.

#### HUD ICONS IN MULTIPLAYER

Multiplayer icons appear on the bottom left of the reticle for some types of multiplayer game:

- Bomb Tag - A bomb icon indicates that you are carrying the bomb
- Team Death Match and Capture The Flag: An alpha or beta symbol appears to show which team you are currently on.
- Capture The Flag: A flag icon appears when you are carrying the enemy team's flag.

#### CONTACT LIST

You can scroll immediately to the top and bottom of the contact list by pressing the HOME and END keys.

#### TARGETING MISSION-CRITICAL SHIPS

You can cycle through all mission-critical ships on your contact list using the C key.

### CHANGES TO THE BASE INTERFACE

#### AUTOMATIC LOADOUTS

If you are using an automatic loadout then it will update automatically with any new ship systems you acquire during the game. For example, if you have a standard PBC, and obtain a Heavy PBC, then the automatic loadout will fit the new weapon in preference to the old one.

If you are using a custom loadout, you will need to manually fit any new hardware to your ship before you launch.

#### ADDITIONS TO THE INVENTORY

New additions to your inventory are indicated with a + symbol.

THE TRADE SCREEN

In the trade screen you can see how many items you have in stock of the type that you are trading for in the bottom window.

All mission trades are displayed at the top of the trade list, and the mission's client name is displayed instead of their faction.

### CHANGES TO MULTIPLAYER

#### NEW GAME TYPES

Two new multiplayer game types are available: Indies vs. Corporates and Mine Tag.

Indies vs. Corporates: This is a team game involving convoy raiding. Corporate freighters carry cargo between two Lagrange Points through a dangerous region of space. Alpha Team is the corporate escort, and must defend the freighters at all costs. Beta Team are the Indie convoy raiders, who must ambush and destroy the freighters before they jump out.

Each freighter carries cargo of a certain value. The Corporates score points for the cargo on each freighter that escapes, and the Indies score points for the cargo on each freighter they destroy.

Mine Tag: This can be played in team and free-for-all modes. There are several mining stations in the asteroid belt, and each mine earns you (or your team) one point per second that you control it.

In standard mine tag, control a mine by shooting the special switch.

In team mine tag, your task is harder - get your teammates to cover you while you remote-link to a mine control drone and dock it to a mine. This controls the mine for your team. To take control of another team's mine, first destroy their drone, then dock your own to the mine.

#### DIRECTPLAY 8 SUPPORT

The F14 patch uses a new network device based on Microsoft's DirectPlay8, which is meant to provide better support for users connecting to the internet who are using ICS or NAT to share a single internet connection between multiple machines.

The network device now uses a single port for DirectPlay communications, which by default is port number 2313.

If you are hosting a server, you can specify your own port number by changing the dplay_port value under the [fcNetworkDeviceDP8] section of the flux.ini file. E.g.

[fcNetworkDeviceDP8]
dplay_port = 2313

This will be useful if you are maintaining a firewall, as you can now elect to accept connections on this single port rather than opening up access to a whole range of port numbers as was the case for earlier versions of DirectPlay. (Users can also see which port a server is using by looking at the server browser info on the connection screen, the port number is appended to the IP address with a colon).

For a fuller discussion of these issues, see this Microsoft technical article.

#### PASSWORD PROTECTED SERVERS

You can password protect your server by changing the appropriate section of your flux.ini file in the main game directory (this can be edited using a standard text editor such as notepad).

[FcServer]
password = "your password"

Anyone trying to join your server must supply the same password in their flux.ini file under the FcClient section:

[FcClient]
password = "your password"

If the server password is set to "" then any player is allowed entry.

#### HIDDEN SERVERS

You can make your server invisible to GameSpy and the in-game internet browser by changing the 'internet visible' setting in the flux.ini file:

[FcServer]
internet_visible = 0

Players can still join the game provided you tell them your IP address and session name. They can supply this information to the game as command-line parameters, which will make the game connect to your server.

To do this, open the Edge of Chaos install directory and create a new shortcut, as follows:

Target: "install-directory\bin\release\loader.exe -hsn your-server-name -hip your-IP-address"
Start in: "install-directory"

For example:

Target: "C:\Program Files\Infogrames\Edge of Chaos\bin\release\loader.exe -hsn MyServer -hip 192.168.1.100"
Start in: "C:\Program Files\Infogrames\Edge of Chaos"

### TIPS

#### RETURNING TO BASE QUICKLY

To return to base quickly without having to watch while your ship travels the intervening distance, select Lucrecia's Base on the contact list and activate the docking autopilot with the F8 key.

#### LAUNCHING LDSI MISSILES

If you have LDSI missiles fitted to your ship, you can fire one at your current target by hitting the I key.

#### TURNING TURRETS ON AND OFF

During the game, you may acquire an automatic ship-mounted turret. This will automatically target and shoot at any nearby enemy ships in range. If you are trying to be stealthy, you can disable the turret in the engineering screen by selecting it and pressing the FIRE button or ENTER key.

#### TURRET FIGHTER CONTROL

Turret fighter commands such as Fire at Will and Cease Fire only function while they are docked to your ship. Once undocked turret fighters can be control using the usual wingman control system described in the manual.

#### WEAPON LINKING

Identical weapons appear together on the HUD weapon cycle and, by default, fire in chain mode. In this mode, all linked weapons fire one after another, at a higher fire rate. If you manage to obtain a weapon link during the game, then you gain the ability to toggle between chain mode and salvo mode. In salvo mode, all linked weapons fire together in a single burst, but you must then wait for them to recharge before firing again.

The default fire mode can be selected in the "Customise" screen of the base loadout menu. You can also toggle fire modes during flight by pressing the F key or selecting TOGGLE FIRE MODE from the WEP section of the command menu.

#### COUNTERMEASURES

When guided missiles are targeted and launched towards your spacecraft you can distract them using an 'ECM Flare' countermeasure. This is a spoofing device which misleads the incoming missile into colliding with the countermeasure instead of its intended target. If you have a countermeasure launcher mounted on your spacecraft these ECM Flares will be launched automatically by your ship's systems. Be warned, these countermeasures are not 100% effective.

### MISCELLANEOUS

#### SCREENSHOTS

It is possible to take screen shots of the game using the F12 key. The screen shot files are placed in the main game directory and are called shot[number].bmp

####

#### EXTRAS SCREEN

There is now a new button on the main menu "Extras". This takes you to the Extras Screen, where you can select different extras to use with Edge of Chaos.

There are two types of extra - mods and scenarios. Mods add something simple to all the game modes, such as a crosshair in the reticle, or a new weapon sound effect. You can switch different mods on and off with the buttons in the upper list. Most mods will work together happily, and Edge of Chaos stores the list of mods you have activated so that you don't need to activate them each time you play.

Scenarios contain game scripts that you can play. Only one scenario can be played at once - so select the scenario you want from the lower list and click "Launch Scenario".

To install a mod or scenario you have created or downloaded from the internet, place the zip file in the mods directory under the main game directory. It will then appear in the mods or scenarios list when you run the game.

####

Back to Contents

## CONTROLS

This is the full list of key controls for Edge of Chaos. This list includes all the keys from the manual and key guide, as well as the new controls documented in the addenda.

###

### VIEW CONTROLS

Key | Function
F1 | Cycle Internal Views
F2 | Cycle Tactical Views
F3 | Cycle External Views
F4 | Drop Camera
F11 | Director Mode

### EXTERNAL VIEW CAMERA CONTROLS

Key | Function
Numeric Keypad 2 | Tilt Camera Down
Numeric Keypad 4 | Pan Camera Left
Numeric Keypad 6 | Pad Camera Right
Numeric Keypad 7 | Roll Camera Left
Numeric Keypad 8 | Tilt Camera Up
Numeric Keypad 9 | Roll Camera Right
Numeric Keypad '-' | Zoom Camera Out
Numeric Keypad '+' | Zoom Camera In

### AUTOPILOT SELECTION

Key | Function
F5 | Disengage Autopilot
F6 | Autopilot Approach
F7 | Autopilot Formate
F8 | Autopilot Dock
F9 | Autopilot Pursuit

### WINGMAN ORDERS

Key | Function
1 | Report In
2 | Defend Me
3 | Attack My Target
4 | Defend My Target
5 | Dock to my Target
6 | Wingmen Halt

### TURRET FIGHTER ORDERS

Key | Function
7 | Turret Fighter Cease Fire
8 | Turret Fighter Attack Target
9 | Turret Fighter Fire at Will
0 | Turret Fighter Dock/Undock

### CONTACT LIST AND TARGET SELECTION

Key | Function
Q | Target Last Attacking Ship
E | Cycle Enemy Contacts
R | Target Nearest Enemy
C | Target Next Critical Ship
T | Pick Target
Y | Sub-target / Tag Cargo
, | Cycle Contacts Down
. | Cycle Contacts Up
Home | Select first contact in list
End | Select last contact in list

### WEAPONS

Key | Function
Return | Next Primary Weapon
Backspace | Next Secondary Weapon
F | Toggle Fire Mode
X | Turn Aim Assist On/Off
I | Launch LDSI Missile
Z | Zoom (sniper mode)
Space | Fire Selected Weapon

### FLIGHT CONTROLS

Key | Function
- | Set Speed (Decrease)
+ | Set Speed (Increase)
L | Manual LDS On/Off
R | Target Nearest Enemy
W | Forward Thrust Override
A | Left Thrust Override
D | Right Thrust Override
S | Reverse Thrust Override
N | Flight Assist On/Off
U | Undock
Ctrl | Hold to Disable Flight Assist
Alt | Hold to Enable Lateral Thrusters

### COMMAND MENU CONTROLS

Key | Function
Cursor Up | Command Menu Up
Cursor Left | Command Menu Left
Cursor Right | Command Menu Right
Cursor Down | Command Menu Down
Enter | Command Menu Select
Backspace | Command Menu Cancel

### MISCELLANEOUS KEYS

Key | Function
Esc | Menu
J | Call Jafs for Cargo Pickup
Delete | Skip Current Dialog

### TRI POWER DISTRIBUTION

Key | Function
SHIFT + Cursor Up | Reset Distribution
SHIFT + Cursor Left | Full Power to Weapons
SHIFT + Cursor Right | Full Power to Shields
SHIFT + Cursor Down | Full Power to Engines

###

### MULTIPLAYER KEYS

Key | Function
` | Chat
SHIFT + ` | Team Chat
Tab | Scores
SHIFT + 1 | Default Taunt 1
SHIFT + 2 | Default Taunt 2
SHIFT + 3 | Default Taunt 3
SHIFT + 4 | Default Taunt 4

###

### CUSTOM CONTROLS FOR ADVANCED USERS

We have provided several different control configurations with Edge of Chaos. Select control configurations from the Control Style list in the options screen. Advanced users can create their own custom control configurations if they wish to. You can bind any joystick or mouse axis, and joystick, mouse or keyboard buttons to any of the game's commands. For example, if you have a second joystick, you could configure it to control lateral thrusters for extra flexibility in combat.

To create a new configuration copy the default.ini file in the configs directory to a new file and give it an appropriate name. The filename must end in .ini, for example my_controls.ini. Edit this new file with a standard text editor such as Microsoft (R) Notepad. The configuration file lists all the game commands and their control bindings, in the following format:

[game function]
Name of Input Device, Name of Button or Axis

Name of alternative Input Device, Name of Alternative Button or Axis

For example the binding which fires ship's current weapon looks like this:

[icPlayerPilot.CurrentWeaponFire]
Joystick1, JoyButton1
Keyboard, Space

This allows you to fire the current weapon using the SPACEBAR or joystick fire button. If you wanted to fire your current weapon using the H key as well, you would add a line to the binding, as follows:

    [icPlayerPilot.CurrentWeaponFire]

    Joystick1, JoyButton1

    Keyboard, Space

    Keyboard, H

For more examples of control bindings, consult the default config file, called default.ini.

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## TROUBLE SHOOTING

### INTRODUCTION

This guide is provided for users who are having problems with the game on their computer. If the problem persists after trying these suggestions please consult the Technical Support FAQ

If the problem still persists after consulting the FAQ we recommend contacting Infogrames Technical Support.

If you experience any crashes or graphical corruption while playing the game, we recommend the following:

- Reset your computer before continuing play.
- Contact your graphics card manufacturer to obtain up-to-date drivers and install them.
- Contact your sound card manufacturer to obtain up-to-date drivers and install them.
- Turn off your screen saver.
- Turn off power saving.
- Run Scandisk to check your hard disk for errors.

###

### GENERAL PROBLEMS

#### THE GAME STOPS IF I HIT SHIFT FIVE TIMES

If you have Windows accessibility features installed on your computer, then the StickyKeys feature may cause problems while playing the game. StickyKeys is activated by pressing the Shift key five times. If this causes control problems or the game returns you to the desktop, you will need to disable the StickyKeys shortcut key while playing Edge of Chaos.

- Open the Start Menu and select Settings followed by Control Panel.
- Double click on Accessibility Options.
- Select the Keyboard tab and click Settings in the StickyKeys section of the window.
- Un-check Use Shortcut.

#### THE GAME STOPS IF I HIT A WINDOWS SHORTCUT KEY OR ALT-TAB

In most circumstances you will be able to return to the game by clicking on its icon on the Task Bar. If this doesn't work, you may be able to fix the problem by obtaining updated graphics card drivers. If you try and return to the desktop while the game is loading, and the game crashes, then we recommend resetting your computer before continuing play.

#### THE INTRODUCTION AND OTHER MOVIES ARE STUTTERING

This is a known problem, and has been traced to the IDE transfer settings for high-speed CD-ROM or DVD-ROM drives. If your drive is using programmed input/output (PIO) mode, it may place too high a load on the CPU and cause the movie playback to stutter. To fix this problem, you will need to change your CD-ROM/DVD-ROM drive transfer mode to direct memory access (DMA).

For Windows'95, Windows'98, and Windows ME:

- Right click on My Computer
- Click Properties
- Select the Device Manager tab
- Select CD-Rom
- Double click on your CD-ROM or DVD-ROM drive.
- Select Settings page
- Ensure the box labeled DMA is checked.
- Click OK and restart your computer when Windows asks you to.

For Windows 2000:

- Right click on My Computer
- Select Manage
- Select Device Manager
- Select IDE ATA/ATAPI Channel and pick the IDE channel to which your CD-ROM or DVD-ROM drive is assigned (this will usually be the secondary IDE channel)
- Go to the Advanced Settings page
- Change Transfer Mode to DMA if Available
- Click OK and restart your computer when Windows asks you to.

You may need to have administrator privileges to perform this operation on Windows 2000. If you do not have administrator privileges, or are not sure what to do, you should contact your system administrator.

#### THE GAME PAUSES OCCASIONALLY DURING PLAY

This can be caused by fragmentation of your hard disk. We recommend defragmenting your hard disk before installing the game.

### VIDEO CARD PROBLEMS

#### GENERAL ADVICE

We recommend using the most recent driver available for your video card, particularly if you are experiencing any graphical problems running the game. These will usually be available from your video card manufacturer's website - refer to your video card documentation or consult your vendor for details.

If you still experience problems after updating, you can try using reference drivers provided by the manufacturer of your card's chipset. These drivers are generally not supported by the card manufacturer, and you install them at your own risk. If in doubt, consult your video card manufacturer's technical support department before proceeding.

Refer to your video card documentation or vendor for details of the chipset your video card uses.

#### I SEE FLICKERING AROUND THE EDGES OF OBJECTS WITH MY NVIDIA GEFORCE CARD

This is caused by the use of a 16-bit screen mode. This problem is easily fixed by selecting a 32-bit screen mode from the options screen.

###

### SOUND CARD PROBLEMS

#### GENERAL ADVICE

We recommend using the most recent driver available for your sound card, particularly if you are experiencing any audio problems running the game. These will usually be available from your sound card manufacturer's website - refer to your sound card documentation or consult your vendor for details.

#### THE GAME CRASHES WHILE PLAYING MUSIC

Edge of Chaos uses MPEG Layer-3 (MP3) audio for music and ambient sound effects. For the game to play this type of music, you must have MP3 audio codec software installed on your computer. Edge of Chaos provides suitable audio codecs with DirectX during the installation process.

If you later install a different MP3 audio codec, you may experience audio problems with Edge of Chaos. If you experience crashes in the front end or during the game, while music is playing, then please try the following:

- If you have installed any third-party DVD player software on your computer, try uninstalling it. Several DVD players install their own versions of the MP3 audio codec, which are not compatible with Edge of Chaos.
- Try reinstalling DirectX from the EDGE OF CHAOS Install CD. This will install the proper MP3 audio codec.

###

### CONTROLLER PROBLEMS

#### MY GAME CONTROLLER OR JOYSTICK DOES NOT WORK

This problem has been reported on computers that have multiple controllers attached, or that have had different models of controller attached at different times. Edge of Chaos always assigns Joystick 1 to the first controller in Windows' list of controllers.

To solve the problem, you will need to move the controller you want to use to the top of the list:

- Open the Start Menu and select Settings then Control Panel.
- Double-click the Gaming Options icon.
- Click the Controller IDs tab and assign the ID 1 to the controller you wish to use with Edge of Chaos.
- Click OK and close the window.

Advanced users with multiple controllers can configure them for Edge of Chaos manually by editing their control configuration files. Refer to the custom controls section for details.

### MULTIPLAYER ISSUES

#### I AM CONNECTED TO THE INTERNET BUT I CAN'T SEE OR CONNECT TO EDGE OF CHAOS SERVERS

Some people have experienced problems connecting to internet games through a firewall, proxy server or while using Internet Connection Sharing (ICS). You should consult Microsoft Knowledge Base Article Q240429 which advises you on how to set up your network to allow DirectPlay to work over these types of connection.

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## TECHNICAL SUPPORT

Phone assistance : 425-951-7106 (24hr Interactive Voice Response and Faxback, live support Monday-Friday 8.00am - 6.00pm (PST), closed major holidays)

Fax : 425-806-0480

http://www.us.infogrames.com

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## INDEPENDENCE WAR 2 WEB SITES

For further information visit the official web sites:

http://www.independencewar.com

http://www.us.infogrames.com

http://www.edgeofchaos.net

To meet and chat with other Independence War 2 players you can use Infogrames' community web sites:

North America: http://ina-community.com/forums/

Europe: http://www.uk.infogrames.com/forums/

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## LEGAL INFORMATION

(c) Particle Systems Ltd. 2000/2001 (c) Infogrames 2000/2001
Microsoft DirectX is a registered trademark of Microsoft Corporation, Inc.
Pentium is a registered trademark of Intel Corporation.
nVidia is a registered trademark of nVidia Corporation.
Matrox is a registered trademark of Matrox Electronic Systems Ltd.
All other third-party brands and names are the property of their respective owners.

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