Great Battles of Hannibal Patch 1.2
9/21/98



CAUTION:  Once you install this patch you will not be able to load
version 1.0 saved multiplayer games.

Fixes in patch 1.2:

1.  If an AI leader was killed and you subsequently exited the game 
and reloaded the saved game, the game would hang when the replacement 
leader became active.

Fixes in patch 1.1:

1.  During initial setup, if you had clicked off the "use default army
deployments" and moved many of the units around very quickly you would
occasionally crash.
2.  In a multiplayer saved game, when the first leader active moved a
unit and then clicked undo, it would crash.
3.  A very random crash relating to combat.
4.  If you were playing against the Cartheginians in Trebia, in one of
the two AI's depending on the flow of the battle, in the middle of
the game it would sometimes hang when Himilco became active.
5.  The victory and defeat music now play at the end of the campaign.
6.  The Roman AI for Zama has been tweaked.
7.  Very rarely when you moved a leader his sprite would stay in the
same location but he would really be in the new location.  The sprite
would then move to the new location at the start of the next leader's
turn.
8.  When a leader was killed his replacement also was reported as being
killed in the army details display.

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