Front Office Football - The College Years

version 1.0b

company: Solecismic Software (www.solecismic.com)

homesite: www.solecismic.com/tcy/index.html

ISSUES ADDRESSED
A. Bugs that can have a significant effect on game play.
1. When player too injured to continue and you control depth charts, 
   game can skip rest of week and recruiting points are refreshed.
2. When exit early from scoreboard simulating, game can skip rest of 
   week.
3. Fullbacks and Tight Ends do not get run blocks.
4. Ensure teams attempt game-winning FGs when tied in 4th quarter and 
   close enough.
5. In some games, defensive starters may be chosen ignoring the depth 
   chart.
6. Primary defense should never be listed as “static”.
7. Position changes within same position group can cause crash.
8. Pass completion with penalty may ignore the completion, post-play.
9. When you schedule a game, on rare occasions, computer schedules 
   second game in same week.
10. Switching player to QB can create an unusually good player.
11. Saved game doesn’t preserve job offers.
12. Practice time setting not implemented properly.


B. Minor Bugs
1. High-school LBs have great receiving stats.
2. When printing roster, 5th-year seniors listed as freshmen.
3. QBs can be listed for single-game Pass-Defensed records.
4. Individual coach screen may list wrong team after job switch.
5. Coach of the Year sometimes shows incorrect team.
6. Kickers not getting credited for PAT in point total statistic.
7. Tweaked logic to make sure idolized college choice is reasonable.
8. Tone down passing in later moments of each half when team has lead.
9. On some scoreboard descriptions (like “made nifty move on…”), first 
   line of description missing.
10. Game plan only reset prior to your game when that option is checked 
    off. Preserve part of game plan between seasons.
11. Make sure you can select FB as 3-1 runner.
12. Remove sacks from calculation of tackle percentage.
13. Allow FG attempts from longer distances, even if kicker is rated 
    poorly.


C. Fine-tuning the game by adjusting features
1. Tone down academic factor in recruit’s decision when player is very 
   good.
2. Tone down increase in school’s prestige for performance.
3. Do not show recruit preferences for All-Star level until player has 
   been contacted.
4. Improve scavenging code to make it more difficult for weaker teams 
   to recruit.
5. Don’t auto-redshirt at start of new season if option to have scouts 
   handle depth chart turned off.
6. Tone down overall talent level of players imported to FOF.
7. Tone down quality of mid-season walk-ons.
8. Reduce (only slightly) requirements for new job offers.
9. Mark scholarship players on roster screen.


D. Issues Not Addressed
1. Crash reported when moving from tab to tab on depth chart. This may 
   be a Windows issue. I have not been able to duplicate it, and the 
   message from the crash doesn’t point to an area of the game. 
   Hopefully, we can address this in the future.
2. Resource errors during longer play sessions. This is almost 
   certainly a Windows issue. Restarting the game will fix the problem, 
   possibly a reboot is necessary.
3. When importing to FOF2, all players have an endurance of 2. This bug 
   is in FOF2, which I can’t patch. To fix this would require a separate 
   utility.
