Command & Conquer 2

"Final Alert" map editor beta 1

company: Westwood Studios (www.westwood.com) /
         Electronic Arts (www.ea.com)

homesite: westwood.ea.com/games/ccuniverse/redalert2/english/mapeditor.html

When it comes to RTS gaming, maps make the world go 'round. Just 
when you think you've mastered the game with some tried-and-true 
strategy, along comes a map with some terrain feature or design that 
your enemy is able to cleverly exploit that renders your sure-fire 
strat little more than a pipe dream as your Con Yard takes it in the 
chin from a squadron of Prism Tanks. Since Red Alert 2's much 
anticipated release, the Westwood team has kept up its commitment to 
the community by releasing multi-player maps every week, challenging 
RA2 fiends to find new strategies and tactics for online play. Now 
it's your turn. Westwood is proud to announce the release of 
FinalAlert 2. Westwood's new free map editor FinalAlert 2 lets you 
break out the toolbox and create your own maps for Red Alert 2 and 
improves upon the original Final Alert map editor released as 
shareware. The map editor is both powerful and easy to use, and 
includes features like: 

- Fexibility: Make maps of virtually any size 

- Terrain editing tools let you create maps of every style -- fight 
from cliffs, terrorize a city, or go head-to-head on the high seas 

- Intuitive interface makes map-making easier than ever before; 
robust toolbox allows you to create professional-level maps 

- Easy-to-use trigger system breathes life into your maps with 
scripted events -- create a windfall of reinforcements or rain down 
enemy troops 

- Share your map with the world. You can play your multi-player maps 
over Westwood Online 

- Single-player map capability allows you to create new scenarios 
between the Allies and the Soviets 

- Lighting editor lets you pick the climate and time of day, from a 
temperate morning to a snowy eve 

- Sophisticated tools -- from toggling map visibility factors to 
making victory conditions -- allow you to create whole single-player 
campaigns. 
