Changes for Campaign 1776 1.02
    - Possible fix for excessive casualty reporting in Victory Dialog as a
      result of Routed units failing morale test and suffering additional
      casualties as a result of stragglers.
    - Added modifiers to Line Disruption Optional Rule based on the Morale
      of the unit moving and the terrain being moved into and over.
    - PBEM encryption is not supported in campaign game and is disabled
      when playing PBEM campaign game.
    - (OBs) Fix for spelling of Moylan in Yorktown OB.
    - (Maps) Fix for broken road on Monmouth map and fix for missing stream
      on Brandywine map.

Changes for Campaign 1776 1.01
    - Added new weapon type of bayonet-less musket.  Added this to an
      alternative Bunker Hill scenario for the American forces.
    - Added new Optional Rule: Line Movement Disruption which can result
      in Disruption for units moving in Line Formation.
    - Added command Leaders To Top in Main Program and Scenario Editor which
      moves all leaders in current hex to top of the stack.  Can also be
      invoked by holding down Alt key while clicking Leaders button.
    - Added feature where Fixed units are automatically Released when spotted
      by enemy units that are 5 hexes away or closer.
    - Fixed bug that allowed leader additional movement points by attempting
      to change formation.
    - Added Ctrl-J as hot key for displaying Jump Dialog.
    - Added + symbol to "Has Not Meleed" message to indicate that the
      unit did not fire in the preceding Offensive Fire Phase.
    - Attempt to fix certain PBEM replay bugs caused by multiple games
      or restarting turns.
    - Fix for bug that allowed to Supply Wagons to lose leaders under
      Rifle Fire Effects Optional Rule.
    - Fix for being able to change to Extended Line formation on bridges.
    - Fix for being able to change into Extended Line from Column formation
      after moving.
    - Added documentation of Semi-Auto Melee feature in Users Manual.
